Advanced match analysis
Dr-Heaven23 vs tanahanzo
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 29382
- Duration
- 10:26
- Patch
- 19.17020
- Played
- · 16 hours ago
Winner
Dr-Heaven23
Zeus · Elo 1014 +29
10:26
Match length
Defeated
tanahanzo
Kronos · Elo 981 -17
54.7% win probability
Pre-match · Dr-Heaven23 favored
win probability 45.3%
Key momentsIn match order
Dr-Heaven23
Zeus · Blue- EAPM
- 65.5
- Favorite unit
- Toxotes 7 fielded
- Total score
- 11,277
- Military score
- 5,090
- Economic score
- 5,435
- Kills score
- 752
- Units killed
- 27
- Units lost
- 3
- Buildings razed
- 0
- Largest army
- 17
- First expansion
- 9:11
Age path
HermesClassical · Research start 3:22
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score
Largest Army
Most Improvements
Most Kills
tanahanzo
Kronos · Red- EAPM
- 23.1
- Favorite unit
- Murmillo 10 fielded
- Total score
- 8,532
- Military score
- 2,645
- Economic score
- 5,845
- Kills score
- 42
- Units killed
- 3
- Units lost
- 26
- Buildings razed
- 0
- Largest army
- 21
- First expansion
- 4:38
Age path
PrometheusClassical · Est. start 3:39
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy400 total resource volume
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Dr-Heaven23tanahanzo
Score
Combat and army
Dr-Heaven23tanahanzo
27
Units killed
3
3
Units lost
26
0
Buildings razed
0
17
Largest army
21
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
Dr-Heaven23
Bought
No buys
Sold
No sells
Total player market volume0
tanahanzo
Bought
Sold
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Dr-Heaven23
Army · 17Units
Technologies3 researched · 1 pre-queued
Buildings ›8 types
God powers ›None invoked
No god powers recorded.