Advanced match analysis
[DUWA] Mr_Bowy_NL + RyFang + Iuridomal vs Monty + Hirask + Pandorum
- Queue
- Ranked 3v3 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 3425
- Duration
- 20:04
- Patch
- 19.17020
- Played
- · 16 hours ago
Victory
Team Elo 1532
[DUWA] Mr_Bowy_NL
Freyr · Elo 1589 +20
RyFang
Isis · Elo 1505 +24
Iuridomal
Nuwa · Elo 1502 +24
20:04
Match length
Defeat
Team Elo 1637
Monty
Freyr · Elo 1630 -22
Hirask
Isis · Elo 1705 -26
Pandorum
Shennong · Elo 1576 -20
35.3% win probability
Pre-match · Monty + Hirask + Pandorum favored · Upset
win probability 64.7%
Key momentsIn match order
[DUWA] Mr_Bowy_NL
Freyr · Blue · Team 1- EAPM
- 38.4
- Favorite unit
- Berserk 126 fielded
- Total score
- 40,715
- Military score
- 15,915
- Economic score
- 19,774
- Kills score
- 5,078
- Units killed
- 161
- Units lost
- 108
- Buildings razed
- 3
- Largest army
- 217
- First expansion
- 4:58
Age path
UllrClassical · Research start 3:35
AegirHeroic · Est. start 8:03
VidarMythic · Est. start 13:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Large army production217 military units
No post-game awards
Monty
Freyr · Green · Team 2- EAPM
- 74.3
- Favorite unit
- Berserk 146 fielded
- Total score
- 34,790
- Military score
- 16,191
- Economic score
- 14,677
- Kills score
- 3,932
- Units killed
- 135
- Units lost
- 219
- Buildings razed
- 15
- Largest army
- 268
- First expansion
- 5:02
Age path
UllrClassical · Est. start 3:43
AegirHeroic · Est. start 11:10
VidarMythic · Est. start 15:25
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Heavy walling18 wall build events
Market economy2,000 total resource volume
Large army production268 military units
Largest Army
Most Deaths
Most Resources
RyFang
Isis · Yellow · Team 1- EAPM
- 38.9
- Favorite unit
- Camel Rider 74 fielded
- Total score
- 50,124
- Military score
- 20,475
- Economic score
- 25,264
- Kills score
- 4,415
- Units killed
- 193
- Units lost
- 49
- Buildings razed
- 19
- Largest army
- 82
- First expansion
- 4:49
Age path
BastClassical · Research start 3:20
SobekHeroic · Est. start 10:41
OsirisMythic · Est. start 13:13
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Market economy700 total resource volume
Large army production82 military units
Highest Score
Most Kills
Hirask
Isis · Purple · Team 2- EAPM
- 49.3
- Favorite unit
- Camel Rider 50 fielded
- Total score
- 28,583
- Military score
- 10,370
- Economic score
- 15,954
- Kills score
- 2,259
- Units killed
- 80
- Units lost
- 116
- Buildings razed
- 3
- Largest army
- 77
- First expansion
- 6:05
Age path
BastClassical · Research start 3:43
SobekHeroic · Est. start 9:02
OsirisMythic · Est. start 11:27
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy300 total resource volume
No post-game awards
Iuridomal
Nuwa · Cyan · Team 1- EAPM
- 35.6
- Favorite unit
- Tiger Cavalry 27 fielded
- Total score
- 34,819
- Military score
- 12,595
- Economic score
- 18,523
- Kills score
- 3,761
- Units killed
- 129
- Units lost
- 125
- Buildings razed
- 20
- Largest army
- 84
- First expansion
- 4:10
Age path
HoutuClassical · Research start 2:33
GoumangHeroic · Est. start 8:39
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production84 military units
Most Improvements
Pandorum
Shennong · Grey · Team 2- EAPM
- 38.7
- Favorite unit
- Dao Swordsman 111 fielded
- Total score
- 22,754
- Military score
- 9,923
- Economic score
- 11,331
- Kills score
- 1,522
- Units killed
- 59
- Units lost
- 160
- Buildings razed
- 3
- Largest army
- 207
- First expansion
- 4:55
Age path
ChiyouClassical · Research start 3:06
RushouHeroic · Research start 10:00
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy900 total resource volume
Large army production207 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
[DUWA] Mr_Bowy_NLMontyRyFangHiraskIuridomalPandorum
Score composition
MilitaryEconomyKills score
[DUWA] Mr_Bowy_NL
40,715
Monty
34,790
RyFang
50,124
Hirask
28,583
Iuridomal
34,819
Pandorum
22,754
Units killed vs lost
KilledLost
[DUWA] Mr_Bowy_NL
161 / 108
Monty
135 / 219
RyFang
193 / 49
Hirask
80 / 116
Iuridomal
129 / 125
Pandorum
59 / 160
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,900 total volume›
[DUWA] Mr_Bowy_NL
Bought
No buys
Sold
No sells
Total player market volume0
Monty
Bought
No buys
Sold
Total player market volume2,000
RyFang
Bought
Sold
Total player market volume700
Hirask
Bought
No buys
Sold
Total player market volume300
Iuridomal
Bought
No buys
Sold
No sells
Total player market volume0
Pandorum
Bought
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.