Advanced match analysis
Red Baron vs Redvolt
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 11707
- Duration
- 5:48
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
Red Baron
Kronos · Elo 1065 +15
5:48
Match length
Defeated
Redvolt
Freyr · Elo 1011 -15
57.7% win probability
Pre-match · Red Baron favored
win probability 42.3%
Key momentsIn match order
Red Baron
Kronos · Blue- EAPM
- 22.4
- Favorite unit
- Murmillo 5 fielded
- Largest army
- 8
- First expansion
- —
Age path
LetoClassical · Research start 3:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Redvolt
Freyr · Red- EAPM
- 15.0
- Favorite unit
- Hersir 3 fielded
- Largest army
- 3
- First expansion
- —
Age path
UllrClassical · Research start 3:39
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Red Baron
Army · 8Units
Buildings ›3 types
God powers ›1 invoked
Redvolt
Army · 3Units
Buildings ›4 types
God powers ›None invoked
No god powers recorded.