Replay-derived match flow, timings, and composition.

Advanced match analysis

KaliiTP vs Bolado

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
5124
Duration
15:51
Patch
19.17020
Played
· 7 hours ago
Megalopolis map preview
MapMegalopolis
Defeated
KaliiTP Quetzalcoatl · Elo 1203 -13
15:51 Match length
Winner
Bolado Amaterasu · Elo 1304 +13
35.9% win probability Pre-match · Bolado favored win probability 64.1%
Key momentsIn match order
First pressure
3:34 KaliiTP Warrior Priest trained
Fastest Classical
3:50* Bolado Minakatatomi · estimated
Armory timing
5:58 KaliiTP Armory
Fastest Heroic
9:18* KaliiTP Coyolxauhqui · estimated
First extra TC
15:45 KaliiTP Town Center

KaliiTP

Quetzalcoatl · Blue
Loss 1203 -13
EAPM
49.3
Favorite unit
Eagle Warrior
26 fielded
Largest army
64
First expansion
15:45
Age path
PatecatlClassical · Research start 3:23
CoyolxauhquiHeroic · Est. start 8:03
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

Bolado

Amaterasu · Red
Win 1304 +13
EAPM
36.1
Favorite unit
Naginata Rider
32 fielded
Largest army
83
First expansion
—
Age path
MinakatatomiClassical · Research start 2:50
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling33 wall build events
Large army production83 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KaliiTP

Army · 64

Units

Eagle Warrior26
Tlamanih Spearman17
Warrior Priest12
Ocelotl Warrior6
Centzon Totochtin1
Quimichin Spy1
Tzitzimitl1
Buildings 9 types
House11
Calpulli9
Smoke Trap6
Nobles Hut5
War Hut4
Farm2
Armory1
Temple1
Town Center1
God powers 2 invoked
Agave Bloom1
Starfall1

Bolado

Army · 83

Units

Naginata Rider32
Onna Musha23
Bushi12
Samurai10
Wanyudo4
Yumi Archer2
Buildings 10 types
House35
Wall33
Watermill6
Dojo5
Shrine Japanese4
Guardhouse3
Stable Japanese3
Mining Camp Japanese2
Armory1
Temple1
God powers 4 invoked
Solar Shield3
Shrine Of The Hunt1