Advanced match analysis
SilentHoof vs hockeymachine1989
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 22147
- Duration
- 23:13
- Patch
- 19.17020
- Played
- · 7 hours ago
Winner
SilentHoof
Poseidon · Elo 1048 +48
23:13
Match length
Defeated
hockeymachine1989
Freyr · Elo 978 -16
59.9% win probability
Pre-match · SilentHoof favored
win probability 40.1%
Key momentsIn match order
SilentHoof
Poseidon · Blue- EAPM
- 26.4
- Favorite unit
- Hippeus 80 fielded
- Largest army
- 135
- First expansion
- 17:46
Age path
HermesClassical · Research start 4:29
DionysusHeroic · Research start 17:00
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling6 wall build events
Large army production135 military units
No post-game awards
hockeymachine1989
Freyr · Red- EAPM
- 32.8
- Favorite unit
- Raiding Cavalry 50 fielded
- Largest army
- 140
- First expansion
- 20:00
Age path
UllrClassical · Research start 3:24
BragiHeroic · Research start 16:18
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling13 wall build events
Large army production140 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.