Advanced match analysis
SedroPanchez + kyle.joyce vs brunobrjr7 + Kalash
- Queue
- Ranked 2v2 Supremacy
- Map
- Mount Olympus
- Map Seed
- 19889
- Duration
- 23:10
- Patch
- 19.17020
- Played
- · 7 hours ago
Victory
Team Elo 1198
SedroPanchez
Gaia · Elo 1196 +16
kyle.joyce
Fuxi · Elo 1199 +16
23:10
Match length
Defeat
Team Elo 1165
brunobrjr7
Oranos · Elo 1182 -17
<color=0,1,1,0,0,.4>Kalash
Tsukuyomi · Elo 1148 -15
54.7% win probability
Pre-match · SedroPanchez + kyle.joyce favored
win probability 45.3%
Key momentsIn match order
SedroPanchez
Gaia · Blue · Team 1- EAPM
- 40.4
- Favorite unit
- Contarius 84 fielded
- Largest army
- 123
- First expansion
- 14:34
Age path
OceanusClassical · Research start 3:04
TheiaHeroic · Research start 11:53
AtlasMythic · Est. start 17:20
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Large army production123 military units
No post-game awards
brunobrjr7
Oranos · Red · Team 2- EAPM
- 33.1
- Favorite unit
- Murmillo 24 fielded
- Largest army
- 73
- First expansion
- 14:26
Age path
OceanusClassical · Research start 3:11
HyperionHeroic · Est. start 14:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling8 wall build events
No post-game awards
kyle.joyce
Fuxi · Yellow · Team 1- EAPM
- 24.1
- Favorite unit
- Wuzu Javelineer 37 fielded
- Largest army
- 138
- First expansion
- 12:11
Age path
XuannuClassical · Research start 2:57
NubaHeroic · Research start 10:46
GonggongMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production138 military units
No post-game awards
<color=0,1,1,0,0,.4>Kalash
Tsukuyomi · Green · Team 2- EAPM
- 39.4
- Favorite unit
- Naginata Rider 48 fielded
- Largest army
- 192
- First expansion
- 13:39
Age path
Inari OkamiClassical · Research start 3:41
FujinHeroic · Research start 13:44
WatatsumiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Large army production192 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.