Replay-derived match flow, timings, and composition.

Advanced match analysis

Aces.HUSKSUPPE vs 菜就多练

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
20386
Duration
21:35
Patch
19.17020
Played
· 15 hours ago
Oasis map preview
MapOasis
Defeated
Aces.HUSKSUPPE Thor · Elo 2125 -25
21:35 Match length
Winner
菜就多练 Huitzilopochtli · Elo 1957 +25
72.5% win probability Pre-match · Aces.HUSKSUPPE favored · Upset win probability 27.5%
Key momentsIn match order
First pressure
1:16 Aces.HUSKSUPPE Hersir trained
Fastest Classical
3:34* Aces.HUSKSUPPE Freyja · estimated
Armory timing
6:12 Aces.HUSKSUPPE Dwarven Armory
Fastest Heroic
9:27* 菜就多练 Itzpapalotl · estimated
First extra TC
11:14 Aces.HUSKSUPPE Town Center
Fortress timing
16:06 Aces.HUSKSUPPE Hill Fort
Fastest Mythic
19:06* Aces.HUSKSUPPE Tyr · estimated

Aces.HUSKSUPPE

Thor · Blue
Loss 2125 -25
EAPM
65.0
Favorite unit
Raiding Cavalry
22 fielded
Total score
29,210
Military score
10,313
Economic score
17,649
Kills score
1,248
Units killed
38
Units lost
168
Buildings razed
4
Largest army
80
First expansion
11:14
Age path
FreyjaClassical · Est. start 2:34
BragiHeroic · Est. start 14:15
TyrMythic · Est. start 17:06
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling40 wall build events
Large army production80 military units
Largest Army Most Deaths Most Improvements Most Resources

菜就多练

Huitzilopochtli · Red
Win 1957 +25
EAPM
62.0
Favorite unit
Jaguar Rider
31 fielded
Total score
32,861
Military score
11,405
Economic score
18,338
Kills score
3,151
Units killed
140
Units lost
70
Buildings razed
10
Largest army
83
First expansion
11:21
Age path
PatecatlClassical · Research start 3:41
ItzpapalotlHeroic · Est. start 8:12
TlalocMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Large army production83 military units
Highest Score Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Aces.HUSKSUPPE菜就多练
Score
Total score 菜就多练
29,21047%32,86153%
Military score 菜就多练
10,31347%11,40553%
Economic score 菜就多练
17,64949%18,33851%
Kills score 菜就多练
1,24828%3,15172%
Combat and army
Aces.HUSKSUPPE菜就多练
38 Units killed 140
168 Units lost 70
4 Buildings razed 10
80 Largest army 83

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.HUSKSUPPE

Army · 80

Units

Raiding Cavalry22
Hersir20
Hirdman20
Godi10
Throwing Axeman5
Valkyrie2
Huskarl1

Technologies11 researched · 8 pre-queued

Copper Armor7:08
Hand Axe7:10
HusbandryPre-queued · 7:11
Copper Weapons8:03
Copper ShieldsPre-queued · 8:05
PickaxePre-queued · 8:11
Medium CavalryPre-queued · 9:34
Bronze Shields9:41
Bronze Armor11:27
Bronze WeaponsPre-queued · 13:20
Shaft MinePre-queued · 13:21
Bow Saw15:47
Heavy Cavalry15:52
Plow17:21
Medium InfantryPre-queued · 17:49
Champion CavalryPre-queued · 17:49
Iron Shields17:50
Ballistics19:44
Heavy Infantry19:48
Buildings 10 types
Wall40
Farm32
House16
Great Hall5
Ox Cart Building5
Longhouse4
Hill Fort2
Town Center2
Dwarven Armory1
Temple1
God powers 2 invoked
Fimbulwinter1
Forest Fire1

菜就多练

Army · 83

Units

Jaguar Rider31
Tequihua Archer15
Tlamanih Spearman15
Warrior Priest15
Shorn One5
Obsidian Butterfly2

Technologies9 researched

Husbandry3:54
Medium War Hut Soldiers16:11
Pickaxe16:27
Hand Axe16:27
Plow16:29
Shaft Mine17:03
Bow Saw17:03
Heavy Great Temple Soldiers19:20
Champion Great Temple Soldiers20:28
Buildings 10 types
Farm26
House16
Wall14
Calpulli9
Spike Trap6
War Hut3
Great Temple2
Town Center2
Armory1
Temple1
God powers 5 invoked
Blood Pact2
Agave Bloom1
Monolith Of Tlaloc1
Purge1