Replay-derived match flow, timings, and composition.

Advanced match analysis

katokito03 vs DaGrA.co

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
2840
Duration
1:57
Patch
19.17020
Played
· 15 hours ago
Watering Hole map preview
MapWatering Hole
Winner
katokito03 Loki · Elo 563 +17
1:57 Match length
Defeated
DaGrA.co Freyr · Elo 543 -17
52.9% win probability Pre-match · katokito03 favored win probability 47.1%

katokito03

Loki · Blue
Win 563 +17
EAPM
5.1
Total score
2,735
Military score
1,020
Economic score
1,715
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

DaGrA.co

Freyr · Red
Loss 543 -17
EAPM
16.9
Total score
2,807
Military score
1,020
Economic score
1,787
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

katokito03DaGrA.co
Score
Total score DaGrA.co
2,73549%2,80751%
Military score Even
1,02050%1,02050%
Economic score DaGrA.co
1,71549%1,78751%
Kills score Even
Combat and army
katokito03DaGrA.co
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

katokito03

Army · 0

Units

No military units recorded.

Technologies1 researched

Husbandry0:22
Buildings 1 types
House1
God powers None invoked

No god powers recorded.

DaGrA.co

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.