Replay-derived match flow, timings, and composition.

Advanced match analysis

IntentFlaco + brownie shelby + leo lk3038 vs benbenboum52 + sanjmur + Roséééé

Queue
Ranked 3v3 Supremacy
Map
Elysium
Map Seed
1780
Duration
29:11
Patch
19.17020
Played
· 15 hours ago
Elysium map preview
MapElysium
Victory Team Elo 1073
IntentFlaco Fuxi · Elo 1104 +16
brownie shelby Shennong · Elo 1086 +17
leo lk3038 Amaterasu · Elo 1030 +20
29:11 Match length
Defeat Team Elo 1075
benbenboum52 Loki · Elo 927 -11
sanjmur Freyr · Elo 1088 -18
Roséééé Isis · Elo 1209 -24
49.7% win probability Pre-match · benbenboum52 + sanjmur + Roséééé favored · Upset win probability 50.3%
Key momentsIn match order
First pressure
3:08 benbenboum52 Hersir trained
Fastest Classical
4:34* Roséééé Bast · estimated
Armory timing
4:56 Roséééé Armory
First extra TC
5:18 IntentFlaco Town Center
Fastest Heroic
7:12* Roséééé Nephthys · estimated
Fortress timing
8:07 Roséééé Migdol Stronghold
Market timing
8:13 benbenboum52 Market
Fastest Mythic
11:07* Roséééé Thoth · estimated

IntentFlaco

Fuxi · Blue · Team 1
Win 1104 +16
EAPM
39.6
Favorite unit
Pioneer
81 fielded
Total score
55,195
Military score
23,905
Economic score
26,135
Kills score
5,211
Units killed
153
Units lost
125
Buildings razed
17
Largest army
193
First expansion
5:18
Age path
ChiyouClassical · Research start 3:46
NubaHeroic · Research start 14:56
GonggongMythic · Research start 20:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling8 wall build events
Large army production193 military units
No post-game awards

benbenboum52

Loki · Red · Team 2
Loss 927 -11
EAPM
30.6
Favorite unit
Throwing Axeman
73 fielded
Total score
45,874
Military score
17,330
Economic score
23,310
Kills score
5,234
Units killed
137
Units lost
263
Buildings razed
1
Largest army
253
First expansion
5:22
Age path
ForsetiClassical · Research start 4:20
BragiHeroic · Research start 15:43
HelMythic · Research start 21:24
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Market economy1,900 total resource volume
Large army production253 military units
Most Deaths

brownie shelby

Shennong · Yellow · Team 1
Win 1086 +17
EAPM
49.2
Favorite unit
Fire Archer
25 fielded
Total score
81,935
Military score
40,734
Economic score
33,167
Kills score
8,148
Units killed
261
Units lost
106
Buildings razed
21
Largest army
167
First expansion
5:55
Age path
ChiyouClassical · Est. start 4:14
NubaHeroic · Est. start 9:17
HuangdiMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production167 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

sanjmur

Freyr · Green · Team 2
Loss 1088 -18
EAPM
40.1
Favorite unit
Hersir
74 fielded
Total score
35,449
Military score
9,542
Economic score
22,366
Kills score
3,541
Units killed
86
Units lost
174
Buildings razed
8
Largest army
198
First expansion
12:06
Age path
UllrClassical · Research start 4:57
BragiHeroic · Research start 11:13
HelMythic · Research start 25:45
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy300 total resource volume
Large army production198 military units
No post-game awards

leo lk3038

Amaterasu · Cyan · Team 1
Win 1030 +20
EAPM
27.8
Favorite unit
Samurai
67 fielded
Total score
48,952
Military score
15,520
Economic score
25,353
Kills score
8,079
Units killed
243
Units lost
146
Buildings razed
33
Largest army
171
First expansion
25:56
Age path
Ame No UzumeClassical · Research start 4:04
RaijinHeroic · Research start 12:21
TakemikazuchiMythic · Research start 18:30
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production171 military units
No post-game awards

Roséééé

Isis · Pink · Team 2
Loss 1209 -24
EAPM
41.7
Favorite unit
Chariot Archer
42 fielded
Total score
31,892
Military score
10,703
Economic score
16,515
Kills score
4,674
Units killed
143
Units lost
225
Buildings razed
26
Largest army
86
First expansion
15:15
Age path
BastClassical · Research start 3:34
NephthysHeroic · Research start 5:57
ThothMythic · Est. start 9:07
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Multi-TC boom3 expansion build events
Large army production86 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

IntentFlacobenbenboum52brownie shelbysanjmurleo lk3038Roséééé
Score composition MilitaryEconomyKills score
IntentFlaco 55,195
23,90526,135
benbenboum52 45,874
17,33023,310
brownie shelby 81,935
40,73433,167
sanjmur 35,449
22,366
leo lk3038 48,952
15,52025,353
Roséééé 31,892
10,70316,515
Units killed vs lost KilledLost
IntentFlaco 153 / 125
153125
benbenboum52 137 / 263
137263
brownie shelby 261 / 106
261106
sanjmur 86 / 174
86174
leo lk3038 243 / 146
243146
Roséééé 143 / 225
143225

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,200 total volume

IntentFlaco

Bought

No buys

Sold

No sells

Total player market volume0

benbenboum52

Bought

Food200
Wood1,200

Sold

Wood500
Total player market volume1,900

brownie shelby

Bought

No buys

Sold

No sells

Total player market volume0

sanjmur

Bought

Wood100

Sold

Food200
Total player market volume300

leo lk3038

Bought

No buys

Sold

No sells

Total player market volume0

Roséééé

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

IntentFlaco

Army · 193

Units

Pioneer81
Wuzu Javelineer44
White Horse Cavalry42
Fire Archer12
Ge Halberdier6
Siege Crossbow3
Nezha Child2
Dao Swordsman1
Nezha Youth1
Yang Jian1

Technologies14 researched

Hand Axe9:05
Medium Archers11:20
Medium Infantry11:29
Pickaxe12:10
Heavy Cavalry20:30
Heavy Archers21:08
Ballistics23:01
Copper Armor23:01
Copper Weapons23:01
Copper Shields23:02
Champion Cavalry23:43
Bronze Weapons25:20
Bronze Armor25:20
Bronze Shields25:20
Buildings 11 types
House21
Imperial Academy21
Farm18
Silo18
Military Camp11
Wall8
Town Center5
Baolei4
Armory3
Machine Workshop2
Temple1
God powers 5 invoked
Drought Land1
Great Flood1
Lightning Weapons1
The Peach Blossom Spring1
Titan Gate1

benbenboum52

Army · 253

Units

Throwing Axeman73
Hersir43
Godi40
Raiding Cavalry37
Hirdman27
Jarl21
Berserk5
Portable Ram5
Fire Giant1
Troll1

Technologies6 researched · 12 pre-queued

Plow6:34
Hand Axe6:35
Pickaxe6:36
Medium Infantry10:22
Ballistics11:30
Copper ShieldsPre-queued · 11:31
Copper ArmorPre-queued · 11:31
Copper WeaponsPre-queued · 11:32
Medium Cavalry16:00
Bow SawPre-queued · 16:32
Shaft MinePre-queued · 16:33
Heavy CavalryPre-queued · 17:09
Heavy InfantryPre-queued · 17:12
Bronze ShieldsPre-queued · 17:55
Bronze ArmorPre-queued · 17:56
Bronze WeaponsPre-queued · 17:56
Champion InfantryPre-queued · 26:48
Champion CavalryPre-queued · 26:53
Buildings 10 types
Farm37
House20
Great Hall12
Longhouse10
Town Center5
Market3
Ox Cart Building3
Temple2
Armory1
Hill Fort1
God powers 5 invoked
Flaming Weapons2
Healing Spring1
Nidhogg1
Spy1

brownie shelby

Army · 167

Units

Fire Archer25
Tiger Cavalry25
White Horse Cavalry21
Wuzu Javelineer19
Chu Ko Nu17
Pioneer15
Dao Swordsman14
Sage11
Ge Halberdier5
Siege Crossbow4
Axe Cart3
Hun Dun3
Wen Zhong3
Jiang Zi Ya1
Tao Tie1

Technologies11 researched · 11 pre-queued

Hand Axe4:15
PickaxePre-queued · 4:16
Ballistics8:19
Copper Weapons8:20
Copper Armor10:17
Copper Shields10:18
Medium ArchersPre-queued · 11:16
Medium InfantryPre-queued · 11:16
Shaft Mine11:29
Bow SawPre-queued · 11:29
Heavy Archers13:57
Heavy Cavalry15:13
Champion ArchersPre-queued · 15:36
Heavy InfantryPre-queued · 15:36
Bronze WeaponsPre-queued · 18:31
Bronze ArmorPre-queued · 18:31
Bronze ShieldsPre-queued · 18:32
Champion CavalryPre-queued · 20:07
Champion InfantryPre-queued · 21:11
Iron Shields22:04
Iron Armor22:04
Iron Weapons22:04
Buildings 12 types
Military Camp44
Farm42
Imperial Academy26
House17
Silo16
Baolei12
Machine Workshop9
Wall4
Market3
Town Center3
Armory1
Temple1
God powers 8 invoked
Prosperous Seeds5
Drought Land1
Lightning Weapons1
Yinglongs Wrath1

sanjmur

Army · 198

Units

Hersir74
Throwing Axeman51
Huskarl19
Draugr18
Hirdman17
Portable Ram13
Berserk4
Battle Boar1
Mountain Giant1

Technologies14 researched

Husbandry3:08
Hand Axe3:14
Pickaxe6:08
Plow7:43
Medium Infantry8:50
Heavy Infantry16:52
Shaft Mine22:22
Copper Weapons22:57
Copper Armor24:11
Bronze Weapons26:11
Bronze Armor26:12
Copper Shields26:33
Ballistics27:14
Bow Saw27:19
Buildings 9 types
Farm37
House16
Ox Cart Building7
Longhouse5
Temple3
Armory2
Town Center2
Market1
Sentry Tower1
God powers 6 invoked
Asgardian Bastion3
Flaming Weapons1
Gullinbursti1
Nidhogg1

leo lk3038

Army · 171

Units

Samurai67
Bushi29
Shinobi21
Yumi Archer17
Onmyoji9
Onna Musha9
Oyumi7
Yari Spearman5
Kamaitachi4
Raiju3

Technologies8 researched

Medium Dojo Soldiers6:34
Pickaxe7:53
Hand Axe7:56
Plow7:57
Medium Guardhouse Soldiers9:09
Shaft Mine17:34
Bow Saw18:05
Champion Dojo Soldiers24:02
Buildings 12 types
Farm32
House20
Watermill7
Dojo6
Mining Camp Japanese6
Shrine Japanese5
Guardhouse4
Castle3
Market2
Temple2
Armory1
Town Center1
God powers 7 invoked
Solar Shield4
Divine Slash1
Goshinboku1
Thunder Burst1

Roséééé

Army · 86

Units

Chariot Archer42
Catapult14
Siege Tower11
Camel Rider6
Spearman6
Phoenix4
Mercenary1
Mercenary Cavalry1
War Elephant1

Technologies4 researched · 12 pre-queued

PickaxePre-queued · 1:08
HusbandryPre-queued · 1:54
Shaft MinePre-queued · 6:43
Heavy Chariot ArchersPre-queued · 10:25
Hand Axe10:30
Copper WeaponsPre-queued · 10:49
Copper ArmorPre-queued · 10:49
Copper ShieldsPre-queued · 10:50
Bronze ShieldsPre-queued · 11:41
BallisticsPre-queued · 11:42
Bow Saw11:55
Medium Spearmen22:16
Medium Axemen22:16
Champion Chariot ArchersPre-queued · 22:26
Heavy War ElephantsPre-queued · 26:08
Champion War ElephantsPre-queued · 26:31
Buildings 16 types
House28
Farm11
Mining Camp8
Obelisk8
Granary7
Lumber Camp4
Siege Works3
Town Center3
Barracks2
Migdol Stronghold2
Monument To Soldiers2
Armory1
Market1
Monument To Priests1
Monument To Villagers1
Temple1
God powers 4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1