Advanced match analysis
P4arthunax vs SQUIDINGLE
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 14252
- Duration
- 19:03
- Patch
- 19.17020
- Played
- · 15 hours ago
Defeated
P4arthunax
Hades · Elo 1188 -15
19:03
Match length
Winner
SQUIDINGLE
Zeus · Elo 1246 +15
41.7% win probability
Pre-match · SQUIDINGLE favored
win probability 58.3%
Key momentsIn match order
P4arthunax
Hades · Pink- EAPM
- 51.5
- Favorite unit
- Hypaspist 90 fielded
- Total score
- 16,911
- Military score
- 5,653
- Economic score
- 9,684
- Kills score
- 1,574
- Units killed
- 51
- Units lost
- 102
- Buildings razed
- 0
- Largest army
- 137
- First expansion
- —
Age path
AresClassical · Est. start 2:34
AphroditeHeroic · Est. start 9:05
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling10 wall build events
Market economy500 total resource volume
Large army production137 military units
Most Deaths
SQUIDINGLE
Zeus · Red- EAPM
- 40.1
- Favorite unit
- Peltast 75 fielded
- Total score
- 23,761
- Military score
- 12,180
- Economic score
- 9,152
- Kills score
- 2,517
- Units killed
- 94
- Units lost
- 51
- Buildings razed
- 2
- Largest army
- 135
- First expansion
- —
Age path
HermesClassical · Research start 2:46
DionysusHeroic · Est. start 8:03
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production135 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
P4arthunaxSQUIDINGLE
Score
Combat and army
P4arthunaxSQUIDINGLE
51
Units killed
94
102
Units lost
51
0
Buildings razed
2
137
Largest army
135
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 500 total volume›
P4arthunax
Bought
Sold
No sells
Total player market volume500
SQUIDINGLE
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.