Replay-derived match flow, timings, and composition.

Advanced match analysis

Clonesheep#9513 vs Nadine :)

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
32596
Duration
25:00
Patch
19.17020
Played
· 14 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
Clonesheep#9513 Poseidon · Elo 1031 +12
25:00 Match length
Defeated
Nadine :) Loki · Elo 923 -12
65.1% win probability Pre-match · Clonesheep#9513 favored win probability 34.9%
Key momentsIn match order
First pressure
3:17 Nadine :) Hersir trained
Fastest Classical
4:15* Nadine :) Heimdall · estimated
Armory timing
5:08 Nadine :) Armory
First extra TC
5:45 Clonesheep#9513 Town Center
Fastest Heroic
8:40* Clonesheep#9513 Dionysus · estimated
Fortress timing
15:14 Nadine :) Hill Fort
Market timing
18:04 Clonesheep#9513 Market
Fastest Mythic
20:34* Clonesheep#9513 Hephaestus · estimated

Clonesheep#9513

Poseidon · Blue
Win 1031 +12
EAPM
37.2
Favorite unit
Hippeus
61 fielded
Largest army
150
First expansion
5:45
Age path
HermesClassical · Est. start 3:23
DionysusHeroic · Est. start 7:25
HephaestusMythic · Est. start 18:34
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production150 military units
No post-game awards

Nadine :)

Loki · Pink
Loss 923 -12
EAPM
21.9
Favorite unit
Hirdman
59 fielded
Largest army
159
First expansion
11:32
Age path
HeimdallClassical · Research start 3:15
BragiHeroic · Research start 11:13
HelMythic · Research start 22:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy2,400 total resource volume
Large army production159 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,400 total volume

Clonesheep#9513

Bought

No buys

Sold

No sells

Total player market volume0

Nadine :)

Bought

No buys

Sold

Wood2,400
Total player market volume2,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Clonesheep#9513

Army · 150

Units

Hippeus61
Toxotes39
Hetairos23
Prodromos10
Atalanta4
Theseus4
Petrobolos3
Centaur2
Hippolyta2
Helepolis1
Polyphemus1
Buildings 12 types
Farm61
House17
Stable8
Storehouse8
Fortress6
Archery Range3
Sentry Tower3
Granary2
Town Center2
Armory1
Market1
Temple1
God powers 5 invoked
Cease Fire2
Bronze1
Lure1
Plenty Vault1

Nadine :)

Army · 159

Units

Hirdman59
Raiding Cavalry28
Throwing Axeman22
Hersir16
Jarl16
Godi12
Portable Ram5
Einheri1
Buildings 10 types
Farm34
House24
Great Hall6
Longhouse6
Ox Cart Building2
Town Center2
Armory1
Hill Fort1
Market1
Temple1
God powers 7 invoked
Spy3
Undermine2
Flaming Weapons1
Nidhogg1