Advanced match analysis
kyle.joyce vs Gyro Zeppeli
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 5748
- Duration
- 36:25
- Patch
- 19.17020
- Played
- · 14 hours ago
Winner
kyle.joyce
Demeter · Elo 1127 +11
36:25
Match length
Defeated
Gyro Zeppeli
Tsukuyomi · Elo 982 -11
69.7% win probability
Pre-match · kyle.joyce favored
win probability 30.3%
Key momentsIn match order
kyle.joyce
Demeter · Blue- EAPM
- 28.8
- Favorite unit
- Hoplite 85 fielded
- Largest army
- 340
- First expansion
- 6:20
Age path
PanClassical · Research start 3:01
HestiaHeroic · Est. start 11:18
PersephoneMythic · Est. start 15:30
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling11 wall build events
Market economy500 total resource volume
Large army production340 military units
No post-game awards
Gyro Zeppeli
Tsukuyomi · Orange- EAPM
- 41.7
- Favorite unit
- Daimyo 43 fielded
- Largest army
- 172
- First expansion
- 15:53
Age path
Inari OkamiClassical · Est. start 2:51
HachimanHeroic · Est. start 8:46
OkuninushiMythic · Research start 31:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling20 wall build events
Water commitment1 dock build events
Market economy14,700 total resource volume
Large army production172 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 15,200 total volume›
kyle.joyce
Bought
No buys
Sold
Total player market volume500
Gyro Zeppeli
Bought
No buys
Sold
Total player market volume14,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
kyle.joyce
Army · 340Units
Lykaon Villager1