Replay-derived match flow, timings, and composition.

Advanced match analysis

brewer vs tanahanzo

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
23426
Duration
22:23
Patch
19.17020
Played
· 14 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
brewer Quetzalcoatl · Elo 1120 +13
22:23 Match length
Defeated
tanahanzo Kronos · Elo 1017 -13
64.4% win probability Pre-match · brewer favored win probability 35.6%
Key momentsIn match order
First pressure
3:36 brewer Warrior Priest trained
Fastest Classical
4:51* tanahanzo Prometheus · estimated
First extra TC
5:49 tanahanzo Town Center
Market timing
6:26 brewer Market
Fastest Heroic
9:11* brewer Coyolxauhqui · estimated
Fortress timing
12:29 tanahanzo Palace
Armory timing
16:10 brewer Armory

brewer

Quetzalcoatl · Mint
Win 1120 +13
EAPM
61.2
Favorite unit
Shorn One
26 fielded
Largest army
89
First expansion
15:29
Age path
PatecatlClassical · Est. start 3:53
CoyolxauhquiHeroic · Est. start 7:56
TlalocMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy2,100 total resource volume
Large army production89 military units
No post-game awards

tanahanzo

Kronos · Red
Loss 1017 -13
EAPM
31.3
Favorite unit
Contarius
56 fielded
Largest army
130
First expansion
5:49
Age path
PrometheusClassical · Est. start 3:51
HyperionHeroic · Est. start 10:33
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,200 total resource volume
Large army production130 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,300 total volume

brewer

Bought

Food500
Wood400

Sold

Food1,100
Wood100
Total player market volume2,100

tanahanzo

Bought

Food1,000
Wood100

Sold

Wood100
Total player market volume1,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

brewer

Army · 89

Units

Shorn One26
Eagle Warrior19
Otontin15
Ocelotl Warrior9
Tzitzimitl7
Warrior Priest7
Coyote Warrior4
Centzon Totochtin2
Buildings 10 types
Farm23
House18
Calpulli12
Great Temple4
Market3
Nobles Hut3
Armory2
Town Center2
Wall2
Temple1
God powers 3 invoked
Agave Bloom1
Starfall1
Tailwind1

tanahanzo

Army · 130

Units

Contarius56
Destroyer37
Arcus23
Murmillo5
Turma4
Cheiroballista3
Oracle1
Satyr1
Buildings 10 types
Farm25
Manor11
Military Barracks6
Palace3
Market2
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers 14 invoked
Valor9
Deconstruction3
Chaos2