Replay-derived match flow, timings, and composition.

Advanced match analysis

SedroPanchez + matthew2606hk vs ivgaru1991 + futvalva

Queue
Ranked 2v2 Supremacy
Map
Watering Hole
Map Seed
9620
Duration
28:37
Patch
19.17020
Played
· 7 hours ago
Watering Hole map preview
MapWatering Hole
Victory Team Elo 1203
SedroPanchez Gaia · Elo 1180 +18
matthew2606hk Thor · Elo 1226 +16
28:37 Match length
Defeat Team Elo 1187
ivgaru1991 Quetzalcoatl · Elo 1189 -17
futvalva Amaterasu · Elo 1185 -17
52.3% win probability Pre-match · SedroPanchez + matthew2606hk favored win probability 47.7%
Key momentsIn match order
First pressure
3:04 matthew2606hk Hersir trained
Armory timing
3:47 matthew2606hk Dwarven Armory
Fastest Classical
4:21* ivgaru1991 Patecatl · estimated
First extra TC
4:46 SedroPanchez Town Center
Market timing
7:33 ivgaru1991 Market
Fastest Heroic
8:55* ivgaru1991 Coatlicue · estimated
Fortress timing
13:22 SedroPanchez Palace
Fastest Mythic
17:09* SedroPanchez Atlas · estimated

SedroPanchez

Gaia · Blue · Team 1
Win 1180 +18
EAPM
35.7
Favorite unit
Fanatic
124 fielded
Largest army
184
First expansion
4:46
Age path
OceanusClassical · Research start 3:40
RheiaHeroic · Est. start 8:58
AtlasMythic · Est. start 15:09
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling43 wall build events
Market economy3,100 total resource volume
Large army production184 military units
No post-game awards

ivgaru1991

Quetzalcoatl · Red · Team 2
Loss 1189 -17
EAPM
43.0
Favorite unit
Eagle Warrior
56 fielded
Largest army
149
First expansion
15:54
Age path
PatecatlClassical · Est. start 3:21
CoatlicueHeroic · Est. start 7:40
XolotlMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy400 total resource volume
Large army production149 military units
No post-game awards

matthew2606hk

Thor · Yellow · Team 1
Win 1226 +16
EAPM
46.6
Favorite unit
Throwing Axeman
122 fielded
Largest army
251
First expansion
13:51
Age path
ForsetiClassical · Est. start 4:10
BragiHeroic · Est. start 12:50
TyrMythic · Research start 22:02
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling9 wall build events
Large army production251 military units
No post-game awards

futvalva

Amaterasu · Green · Team 2
Loss 1185 -17
EAPM
41.0
Favorite unit
Yumi Horse Archer
184 fielded
Largest army
513
First expansion
11:22
Age path
MinakatatomiClassical · Research start 3:34
RaijinHeroic · Research start 13:46
OkuninushiMythic · Research start 19:38
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Large army production513 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,500 total volume

SedroPanchez

Bought

No buys

Sold

Food800
Wood2,300
Total player market volume3,100

ivgaru1991

Bought

Food400

Sold

No sells

Total player market volume400

matthew2606hk

Bought

No buys

Sold

No sells

Total player market volume0

futvalva

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SedroPanchez

Army · 184

Units

Fanatic124
Arcus33
Murmillo14
Destroyer6
Turma4
Caladria3
Buildings 11 types
Wall43
Farm38
Market11
Manor8
Palace6
Military Barracks5
Town Center4
Counter Barracks2
Armory1
Economic Guild1
Temple1
God powers 9 invoked
Gaia Forest3
Traitor3
Carnivora1
Implode1
Titan Gate1

ivgaru1991

Army · 149

Units

Eagle Warrior56
Tequihua Archer33
Warrior Priest27
Shorn One17
Tlamanih Spearman7
Ocelotl Warrior4
Otontin3
Ayotochtli2
Buildings 11 types
Farm39
House27
Calpulli12
Nobles Hut12
Temple3
Wall3
War Hut3
Armory2
Great Temple2
Town Center2
Market1
God powers 4 invoked
Tailwind2
Agave Bloom1
Earth Monster1

matthew2606hk

Army · 251

Units

Throwing Axeman122
Berserk57
Hersir25
Godi22
Huskarl11
Hirdman6
Raiding Cavalry4
Portable Ram2
Jarl1
Troll1
Buildings 11 types
House22
Longhouse11
Wall9
Ox Cart Building8
Sentry Tower7
Farm6
Hill Fort4
Town Center3
Great Hall2
Dwarven Armory1
Temple1
God powers 6 invoked
Dwarven Mine3
Fimbulwinter1
Flaming Weapons1
Healing Spring1

futvalva

Army · 513

Units

Yumi Horse Archer184
Shinobi137
Samurai71
Naginata Rider54
Yumi Archer18
Wanyudo17
Onmyoji11
Raiju10
Bushi6
Yari Spearman3
Kitsune1
Onna Musha1
Buildings 13 types
Farm42
House20
Wall16
Watermill15
Shrine Japanese6
Mining Camp Japanese5
Stable Japanese5
Castle4
Town Center3
Dojo2
Armory1
Guardhouse1
Temple1
God powers 8 invoked
Solar Shield4
Thunder Burst2
Sacred Gate1
Shrine Of The Hunt1