Advanced match analysis
Schnulli vs julien89
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 1996
- Duration
- 24:52
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Schnulli
Susanoo · Elo 1126 -15
24:52
Match length
Winner
julien89
Zeus · Elo 1183 +15
41.9% win probability
Pre-match · julien89 favored
win probability 58.1%
Key momentsIn match order
Schnulli
Susanoo · Cyan- EAPM
- 86.6
- Favorite unit
- Yumi Archer 33 fielded
- Largest army
- 108
- First expansion
- 17:58
Age path
Inari OkamiClassical · Research start 3:16
RaijinHeroic · Research start 18:45
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy6,400 total resource volume
Large army production108 military units
No post-game awards
julien89
Zeus · Red- EAPM
- 45.0
- Favorite unit
- Peltast 55 fielded
- Largest army
- 134
- First expansion
- 17:12
Age path
AthenaClassical · Research start 2:16
ApolloHeroic · Research start 9:04
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production134 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,400 total volume›
Schnulli
Bought
Sold
Total player market volume6,400
julien89
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.