Advanced match analysis
ViridHades#5162 + TYJ 8286194 vs Manterrae + locomortal44
- Queue
- Ranked 2v2 Supremacy
- Map
- Megalopolis
- Map Seed
- 13013
- Duration
- 14:36
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeat
Team Elo 880
ViridHades#5162
Hades · Elo 836 -14
TYJ 8286194
Odin · Elo 923 -18
14:36
Match length
Victory
Team Elo 910
Manterrae
Freyr · Elo 912 +16
locomortal44
Poseidon · Elo 909 +16
45.7% win probability
Pre-match · Manterrae + locomortal44 favored
win probability 54.3%
Key momentsIn match order
ViridHades#5162
Hades · Blue · Team 1- EAPM
- 19.4
- Favorite unit
- Toxotes 36 fielded
- Largest army
- 40
- First expansion
- —
Age path
AresClassical · Research start 4:58
ApolloHeroic · Research start 7:43
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Manterrae
Freyr · Red · Team 2- EAPM
- 23.0
- Favorite unit
- Hersir 13 fielded
- Largest army
- 24
- First expansion
- 8:24
Age path
UllrClassical · Est. start 4:15
AegirHeroic · Est. start 11:59
VidarMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
TYJ 8286194
Odin · Yellow · Team 1- EAPM
- 25.8
- Favorite unit
- Hersir 7 fielded
- Largest army
- 10
- First expansion
- —
Age path
HeimdallClassical · Est. start 3:05
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
No post-game awards
locomortal44
Poseidon · Green · Team 2- EAPM
- 39.5
- Favorite unit
- Hippeus 22 fielded
- Largest army
- 28
- First expansion
- 12:09
Age path
HermesClassical · Est. start 3:23
AphroditeHeroic · Est. start 12:52
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
ViridHades#5162
Army · 40Units
Buildings ›6 types
God powers ›1 invoked
Manterrae
Army · 24Units
Buildings ›9 types
God powers ›3 invoked
TYJ 8286194
Army · 10Units
Buildings ›5 types
God powers ›None invoked
No god powers recorded.