Advanced match analysis
Nostradamus vs joao_neto015
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 21644
- Duration
- 33:33
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Nostradamus
Susanoo · Elo 670 -20
33:33
Match length
Winner
joao_neto015
Hades · Elo 625 +20
56.4% win probability
Pre-match · Nostradamus favored · Upset
win probability 43.6%
Key momentsIn match order
Nostradamus
Susanoo · Blue- EAPM
- 32.5
- Favorite unit
- Naginata Rider 55 fielded
- Largest army
- 235
- First expansion
- 10:42
Age path
Inari OkamiClassical · Est. start 5:52
FujinHeroic · Est. start 14:29
TakemikazuchiMythic · Est. start 25:18
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Heavy walling17 wall build events
Water commitment4 dock build events
Market economy5,300 total resource volume
Large army production235 military units
No post-game awards
joao_neto015
Hades · Red- EAPM
- 17.2
- Favorite unit
- Hippeus 3 fielded
- Largest army
- 21
- First expansion
- 11:09
Age path
AthenaClassical · Research start 6:54
ApolloHeroic · Est. start 11:12
ArtemisMythic · Est. start 17:51
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,300 total volume›
Nostradamus
Bought
Sold
Total player market volume5,300
joao_neto015
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.