Replay-derived match flow, timings, and composition.

Advanced match analysis

Kiber vs 菜就多练

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
15542
Duration
25:54
Patch
19.17020
Played
· 14 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
Kiber Odin · Elo 2169 +7
25:54 Match length
Defeated
菜就多练 Huitzilopochtli · Elo 1942 -7
78.7% win probability Pre-match · Kiber favored win probability 21.3%
Key momentsIn match order
First pressure
1:47 Kiber Hersir trained
Fastest Classical
4:21* Kiber Freyja · estimated
Armory timing
10:40 菜就多练 Armory
First extra TC
12:22 菜就多练 Town Center
Fastest Heroic
13:25* 菜就多练 Itzpapalotl · estimated
Fortress timing
15:10 Kiber Hill Fort
Fastest Mythic
24:05* Kiber Baldr · estimated

Kiber

Odin · Blue
Win 2169 +7
EAPM
88.2
Favorite unit
Berserk
67 fielded
Largest army
282
First expansion
13:32
Age path
FreyjaClassical · Research start 3:21
SkadiHeroic · Est. start 12:52
BaldrMythic · Est. start 22:05
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling56 wall build events
Large army production282 military units
No post-game awards

菜就多练

Huitzilopochtli · Red
Loss 1942 -7
EAPM
65.7
Favorite unit
Shorn One
44 fielded
Largest army
114
First expansion
12:22
Age path
MalinalxochitlClassical · Research start 3:36
ItzpapalotlHeroic · Est. start 12:10
TlalocMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Large army production114 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kiber

Army · 282

Units

Berserk67
Huskarl62
Throwing Axeman58
Portable Ram48
Jarl18
Frost Giant11
Hersir9
Valkyrie5
Raiding Cavalry4
Buildings 11 types
Wall56
Farm24
House20
Longhouse10
Ox Cart Building9
Great Hall7
Hill Fort5
Town Center4
Sentry Tower3
Armory1
Temple1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1

菜就多练

Army · 114

Units

Shorn One44
Tequihua Archer37
Warrior Priest14
Otontin7
Tlamanih Spearman6
Jaguar Rider5
Ahuizotl1
Buildings 11 types
Farm41
House20
Calpulli13
Spike Trap7
Wall6
Great Temple5
War Hut3
Temple2
Town Center2
Armory1
Smoke Trap1
God powers 6 invoked
Blood Pact2
Purge2
Infestation1
Monolith Of Tlaloc1