Advanced match analysis
liam + KaiC94 + An_unripe_tomato + lahmaarm707 vs FailureToComply + Rodro + ramon.sano + Iuridomal
- Queue
- Ranked 4v4 Supremacy
- Map
- Oasis
- Map Seed
- 32163
- Duration
- 19:55
- Patch
- 19.17020
- Played
- · 14 hours ago
Defeat
Team Elo 1366
liam
Huitzilopochtli · Elo 1361 -14
KaiC94
Tezcatlipoca · Elo 1352 -14
An_unripe_tomato
Susanoo · Elo 1433 -17
lahmaarm707
Tsukuyomi · Elo 1316 -12
19:55
Match length
Victory
Team Elo 1432
FailureToComply
Kronos · Elo 1430 +14
Rodro
Hades · Elo 1578 +8
ramon.sano
Thor · Elo 1260 +22
Iuridomal
Nuwa · Elo 1462 +13
40.6% win probability
Pre-match · FailureToComply + Rodro + ramon.sano + Iuridomal favored
win probability 59.4%
Key momentsIn match order
liam
Huitzilopochtli · Peach · Team 1- EAPM
- 85.7
- Favorite unit
- Warrior Priest 101 fielded
- Largest army
- 421
- First expansion
- 6:25
Age path
PatecatlClassical · Est. start 5:34
ItzpapalotlHeroic · Est. start 12:24
MictlantecutliMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Market economy1,500 total resource volume
Large army production421 military units
No post-game awards
FailureToComply
Kronos · Mint · Team 2- EAPM
- 39.6
- Favorite unit
- Arcus 105 fielded
- Largest army
- 160
- First expansion
- 5:08
Age path
PrometheusClassical · Est. start 2:36
RheiaHeroic · Est. start 10:26
AtlasMythic · Est. start 16:32
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production160 military units
No post-game awards
KaiC94
Tezcatlipoca · Purple · Team 1- EAPM
- 98.7
- Favorite unit
- Ocelotl Warrior 97 fielded
- Largest army
- 389
- First expansion
- 5:44
Age path
HuehuecoyotlClassical · Est. start 4:37
ItzpapalotlHeroic · Est. start 9:57
MictlantecutliMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy1,800 total resource volume
Large army production389 military units
No post-game awards
Rodro
Hades · Grey · Team 2- EAPM
- 82.1
- Favorite unit
- Hoplite 116 fielded
- Largest army
- 324
- First expansion
- 4:27
Age path
AthenaClassical · Est. start 3:09
AphroditeHeroic · Est. start 8:41
ArtemisMythic · Est. start 15:42
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Market economy1,000 total resource volume
Large army production324 military units
No post-game awards
An_unripe_tomato
Susanoo · Cyan · Team 1- EAPM
- 61.2
- Favorite unit
- Yumi Horse Archer 80 fielded
- Largest army
- 198
- First expansion
- 4:45
Age path
MinakatatomiClassical · Research start 3:20
FujinHeroic · Est. start 10:45
TakemikazuchiMythic · Est. start 12:32
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy900 total resource volume
Large army production198 military units
No post-game awards
ramon.sano
Thor · Pink · Team 2- EAPM
- 46.2
- Favorite unit
- Godi 58 fielded
- Largest army
- 180
- First expansion
- 7:06
Age path
FreyjaClassical · Research start 3:38
SkadiHeroic · Est. start 10:26
TyrMythic · Est. start 16:45
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production180 military units
No post-game awards
lahmaarm707
Tsukuyomi · Red · Team 1- EAPM
- 33.3
- Favorite unit
- Daimyo 60 fielded
- Largest army
- 135
- First expansion
- 8:00
Age path
Inari OkamiClassical · Est. start 3:03
HachimanHeroic · Est. start 10:19
OkuninushiMythic · Est. start 16:17
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy500 total resource volume
Large army production135 military units
No post-game awards
Iuridomal
Nuwa · Maroon · Team 2- EAPM
- 45.9
- Favorite unit
- Tiger Cavalry 152 fielded
- Largest army
- 261
- First expansion
- 4:23
Age path
HoutuClassical · Research start 2:39
GoumangHeroic · Est. start 10:10
GonggongMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Market economy2,500 total resource volume
Large army production261 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,200 total volume›
liam
Bought
Sold
Total player market volume1,500
FailureToComply
Bought
No buys
Sold
No sells
Total player market volume0
KaiC94
Bought
No buys
Sold
Total player market volume1,800
Rodro
Bought
No buys
Sold
Total player market volume1,000
An_unripe_tomato
Bought
Sold
No sells
Total player market volume900
ramon.sano
Bought
No buys
Sold
No sells
Total player market volume0
lahmaarm707
Bought
Sold
No sells
Total player market volume500
Iuridomal
Bought
Sold
Total player market volume2,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
liam
Army · 421Units
Centzon Totochtin26
Quimichin Spy4
Buildings ›15 types
God powers ›4 invoked
FailureToComply
Army · 160Units
Buildings ›10 types
God powers ›12 invoked
KaiC94
Army · 389Units
Quimichin Spy4