Advanced match analysis
OF vs jacqdevries
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 20699
- Duration
- 10:13
- Patch
- 19.17020
- Played
- · 15 hours ago
Defeated
OF
Zeus · Elo 1325 -16
10:13
Match length
Winner
jacqdevries
Fuxi · Elo 1361 +16
44.8% win probability
Pre-match · jacqdevries favored
win probability 55.2%
Key momentsIn match order
OF
Zeus · Blue- EAPM
- 49.5
- Favorite unit
- Hippeus 11 fielded
- Largest army
- 23
- First expansion
- —
Age path
AthenaClassical · Research start 3:06
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
jacqdevries
Fuxi · Red- EAPM
- 59.2
- Favorite unit
- Fire Archer 22 fielded
- Largest army
- 45
- First expansion
- —
Age path
ChiyouClassical · Research start 3:13
GoumangHeroic · Timing unavailable
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.