Replay-derived match flow, timings, and composition.

Advanced match analysis

Green_Touch vs finska27

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
24386
Duration
35:51
Patch
19.17020
Played
· 8 hours ago
Yellow River map preview
MapYellow River
Winner
Green_Touch Thor · Elo 924 +15
35:51 Match length
Defeated
finska27 Amaterasu · Elo 862 -15
58.8% win probability Pre-match · Green_Touch favored win probability 41.2%
Key momentsIn match order
Armory timing
2:03 Green_Touch Dwarven Armory
Fastest Classical
4:41* finska27 Ame No Uzume · estimated
First pressure
5:26 Green_Touch Hersir trained
First extra TC
7:33 finska27 Town Center
Fastest Heroic
16:50* Green_Touch Skadi · estimated
Market timing
18:15 finska27 Market
Fortress timing
18:51 Green_Touch Hill Fort
Fastest Mythic
22:03* Green_Touch Baldr · estimated

Green_Touch

Thor · Green
Win 924 +15
EAPM
42.4
Favorite unit
Raiding Cavalry
65 fielded
Largest army
199
First expansion
8:56
Age path
FreyjaClassical · Est. start 5:25
SkadiHeroic · Est. start 15:35
BaldrMythic · Est. start 20:03
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Heavy walling14 wall build events
Large army production199 military units
No post-game awards

finska27

Amaterasu · Maroon
Loss 862 -15
EAPM
25.5
Favorite unit
Shinobi
100 fielded
Largest army
232
First expansion
7:33
Age path
Ame No UzumeClassical · Research start 3:41
RaijinHeroic · Research start 16:16
TakemikazuchiMythic · Research start 22:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Market economy1,200 total resource volume
Large army production232 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

Green_Touch

Bought

No buys

Sold

No sells

Total player market volume0

finska27

Bought

Food1,200

Sold

No sells

Total player market volume1,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Green_Touch

Army · 199

Units

Raiding Cavalry65
Throwing Axeman49
Hersir34
Godi15
Berserk13
Huskarl7
Ballista4
Portable Ram4
Valkyrie4
Fire Giant2
Jarl2
Buildings 12 types
Farm34
House19
Wall14
Great Hall9
Hill Fort7
Ox Cart Building7
Town Center7
Longhouse6
Sentry Tower6
Market2
Temple2
Dwarven Armory1
God powers 5 invoked
Dwarven Mine1
Forest Fire1
Frost1
Ragnarok1
Titan Gate1

finska27

Army · 232

Units

Shinobi100
Samurai59
Yumi Archer34
Oyumi10
Bushi8
Yari Spearman8
Onna Musha6
Onmyoji5
Asura1
Kamaitachi1
Buildings 14 types
Farm46
Dojo27
Wall17
House16
Watermill16
Castle6
Mining Camp Japanese5
Guardhouse4
Shrine Japanese4
Market3
Sentry Tower3
Town Center2
Armory1
Temple1
God powers 6 invoked
Solar Shield2
Thunder Burst2
Divine Slash1
Goshinboku1