Replay-derived match flow, timings, and composition.

Advanced match analysis

[KeeN]Kvothhh vs [KeeN]Pegasus

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
29986
Duration
22:52
Patch
19.17020
Played
· 8 hours ago
Oasis map preview
MapOasis
Defeated
[KeeN]Kvothhh Fuxi · Elo 2257 -14
22:52 Match length
Winner
[KeeN]Pegasus Tsukuyomi · Elo 2330 +14
39.6% win probability Pre-match · [KeeN]Pegasus favored win probability 60.4%
Key momentsIn match order
Fastest Classical
2:52* [KeeN]Pegasus Inari Okami · estimated
First pressure
3:04 [KeeN]Pegasus Stable Japanese
First extra TC
5:02 [KeeN]Kvothhh Town Center
Armory timing
7:43 [KeeN]Kvothhh Armory
Fastest Heroic
10:28* [KeeN]Kvothhh Goumang · estimated
Fortress timing
12:00 [KeeN]Pegasus Castle
Market timing
13:35 [KeeN]Kvothhh Market
Fastest Mythic
14:52* [KeeN]Pegasus Okuninushi · estimated

[KeeN]Kvothhh

Fuxi · Blue
Loss 2257 -14
EAPM
66.9
Favorite unit
Tiger Cavalry
108 fielded
Largest army
177
First expansion
5:02
Age path
ChiyouClassical · Est. start 3:06
GoumangHeroic · Est. start 9:13
GonggongMythic · Research start 13:59
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling19 wall build events
Market economy1,900 total resource volume
Large army production177 military units
No post-game awards

[KeeN]Pegasus

Tsukuyomi · Red
Win 2330 +14
EAPM
101.1
Favorite unit
Yari Spearman
95 fielded
Largest army
229
First expansion
6:19
Age path
Inari OkamiClassical · Est. start 2:07
HachimanHeroic · Est. start 9:39
OkuninushiMythic · Est. start 13:22
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling28 wall build events
Market economy1,100 total resource volume
Large army production229 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,000 total volume

[KeeN]Kvothhh

Bought

Food1,100
Wood100

Sold

Food600
Wood100
Total player market volume1,900

[KeeN]Pegasus

Bought

Food400
Wood100

Sold

Food200
Wood400
Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]Kvothhh

Army · 177

Units

Tiger Cavalry108
White Horse Cavalry25
Pioneer11
Axe Cart8
Ge Halberdier6
Fire Archer5
Chu Ko Nu4
Nezha4
Yang Jian3
Jiang Zi Ya1
Nezha Child1
Ya Zi1
Buildings 12 types
Farm43
Wall19
Silo16
House15
Baolei6
Machine Workshop4
Military Camp2
Armory1
Imperial Academy1
Market1
Temple1
Town Center1
God powers 4 invoked
Forest Protection1
Great Flood1
Lightning Weapons1
The Peach Blossom Spring1

[KeeN]Pegasus

Army · 229

Units

Yari Spearman95
Yumi Horse Archer80
Naginata Rider38
Bushi7
Onmyoji6
Daimyo3
Buildings 13 types
Farm45
Wall28
House16
Watermill16
Stable Japanese9
Mining Camp Japanese7
Shrine Japanese6
Castle4
Guardhouse3
Market2
Town Center2
Armory1
Temple1
God powers 7 invoked
New Moon2
Shogun2
Swampland2
Sacred Gate1