Advanced match analysis
VoicedAgate4773 vs martinivanovic20
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 18976
- Duration
- 24:56
- Patch
- 19.17020
- Played
- · 8 hours ago
Winner
VoicedAgate4773
Poseidon · Elo 998 +15
24:56
Match length
Defeated
martinivanovic20
Zeus · Elo 946 -15
57.4% win probability
Pre-match · VoicedAgate4773 favored
win probability 42.6%
Key momentsIn match order
VoicedAgate4773
Poseidon · Blue- EAPM
- 34.7
- Favorite unit
- Hippeus 80 fielded
- Largest army
- 139
- First expansion
- 8:52
Age path
HermesClassical · Research start 3:37
DionysusHeroic · Research start 16:16
HephaestusMythic · Research start 21:17
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling11 wall build events
Market economy1,500 total resource volume
Large army production139 military units
No post-game awards
martinivanovic20
Zeus · Red- EAPM
- 41.3
- Favorite unit
- Hoplite 54 fielded
- Largest army
- 93
- First expansion
- 20:05
Age path
AthenaClassical · Est. start 2:35
DionysusHeroic · Est. start 15:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production93 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
VoicedAgate4773
Bought
Sold
Total player market volume1,500
martinivanovic20
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.