Replay-derived match flow, timings, and composition.

Advanced match analysis

ggagnelegault vs Oturan

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
25964
Duration
24:15
Patch
19.17020
Played
· 8 hours ago
Nile Shallows map preview
MapNile Shallows
Defeated
ggagnelegault Poseidon · Elo 1157 -13
24:15 Match length
Winner
Oturan Nuwa · Elo 1260 +13
35.6% win probability Pre-match · Oturan favored win probability 64.4%
Key momentsIn match order
Fastest Classical
3:53* ggagnelegault Hermes · estimated
First pressure
4:04 ggagnelegault Stable
First extra TC
5:18 ggagnelegault Town Center
Armory timing
7:25 Oturan Armory
Fastest Heroic
10:10* Oturan Goumang · estimated
Fortress timing
16:02 ggagnelegault Fortress
Fastest Mythic
19:02* ggagnelegault Hephaestus · estimated

ggagnelegault

Poseidon · Blue
Loss 1157 -13
EAPM
46.8
Favorite unit
Hippeus
40 fielded
Largest army
100
First expansion
5:18
Age path
HermesClassical · Est. start 2:53
DionysusHeroic · Est. start 10:42
HephaestusMythic · Est. start 17:02
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling7 wall build events
Large army production100 military units
No post-game awards

Oturan

Nuwa · Red
Win 1260 +13
EAPM
45.9
Favorite unit
White Horse Cavalry
34 fielded
Largest army
144
First expansion
7:44
Age path
HoutuClassical · Est. start 3:48
GoumangHeroic · Est. start 8:55
GonggongMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling15 wall build events
Large army production144 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ggagnelegault

Army · 100

Units

Hippeus40
Centaur24
Hypaspist21
Hydra5
Hetairos4
Theseus3
Atalanta2
Hippolyta1
Buildings 11 types
Farm29
House21
Storehouse8
Granary7
Wall7
Armory3
Fortress3
Military Academy3
Stable3
Temple2
Town Center1
God powers 4 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1

Oturan

Army · 144

Units

White Horse Cavalry34
Tiger Cavalry24
Chu Ko Nu16
Ge Halberdier16
Pioneer14
Fire Archer13
Sage8
Dao Swordsman7
Qing Long5
Li Jing2
Siege Crossbow2
Tao Wu2
Jiang Zi Ya1
Buildings 12 types
House17
Farm16
Wall15
Silo13
Sentry Tower11
Military Camp5
Machine Workshop3
Town Center3
Baolei2
Armory1
Imperial Academy1
Temple1
God powers 4 invoked
Creation1
Earth Wall1
Forest Protection1
Great Flood1