Advanced match analysis
Redvolt vs tanahanzo
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 31360
- Duration
- 23:24
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
Redvolt
Tsukuyomi · Elo 1028 -17
23:24
Match length
Winner
tanahanzo
Kronos · Elo 1036 +17
48.8% win probability
Pre-match · tanahanzo favored
win probability 51.2%
Key momentsIn match order
Redvolt
Tsukuyomi · Blue- EAPM
- 30.0
- Favorite unit
- Naginata Rider 37 fielded
- Largest army
- 119
- First expansion
- 6:30
Age path
Inari OkamiClassical · Research start 3:54
HachimanHeroic · Research start 16:08
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Market economy300 total resource volume
Large army production119 military units
No post-game awards
tanahanzo
Kronos · Red- EAPM
- 35.4
- Favorite unit
- Contarius 49 fielded
- Largest army
- 164
- First expansion
- 5:08
Age path
PrometheusClassical · Est. start 3:31
HyperionHeroic · Est. start 11:42
AtlasMythic · Est. start 16:22
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy2,100 total resource volume
Large army production164 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,400 total volume›
Redvolt
Bought
Sold
No sells
Total player market volume300
tanahanzo
Bought
Sold
Total player market volume2,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.