Replay-derived match flow, timings, and composition.

Advanced match analysis

Papa_Jeffito + SrbijaDoTokija + Kiber vs 弧勇者LONELY WARROR + 王不归 + LONELY WARR1OR

Queue
Ranked 3v3 Supremacy
Map
Megalopolis
Map Seed
9298
Duration
28:53
Patch
19.17020
Played
· 8 hours ago
Megalopolis map preview
MapMegalopolis
Victory Team Elo 1791
Papa_Jeffito Zeus · Elo 1697 +13
SrbijaDoTokija Tsukuyomi · Elo 1788 +10
Kiber Demeter · Elo 1888 +7
28:53 Match length
Defeat Team Elo 1634
弧勇者LONELY WARROR Thor · Elo 1635 -11
王不归 Gaia · Elo 1646 -10
LONELY WARR1OR Fuxi · Elo 1621 -9
71.2% win probability Pre-match · Papa_Jeffito + SrbijaDoTokija + Kiber favored win probability 28.8%
Key momentsIn match order
First pressure
1:28 弧勇者LONELY WARROR Hersir trained
Armory timing
3:33 弧勇者LONELY WARROR Dwarven Armory
Fastest Classical
3:49* Papa_Jeffito Athena · estimated
First extra TC
4:03 Papa_Jeffito Town Center
Market timing
7:44 Papa_Jeffito Market
Fastest Heroic
8:58* 王不归 Theia · estimated
Fortress timing
11:16 Papa_Jeffito Fortress
Fastest Mythic
14:53* 王不归 Hekate · estimated

Papa_Jeffito

Zeus · Blue · Team 1
Win 1697 +13
EAPM
73.7
Favorite unit
Hoplite
178 fielded
Largest army
281
First expansion
4:03
Age path
AthenaClassical · Research start 2:49
ApolloHeroic · Est. start 8:11
HephaestusMythic · Est. start 13:01
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling37 wall build events
Market economy3,500 total resource volume
Large army production281 military units
No post-game awards

弧勇者LONELY WARROR

Thor · Red · Team 2
Loss 1635 -11
EAPM
65.5
Favorite unit
Huskarl
77 fielded
Largest army
348
First expansion
7:04
Age path
ForsetiClassical · Research start 2:58
SkadiHeroic · Est. start 12:50
TyrMythic · Est. start 18:39
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling29 wall build events
Market economy900 total resource volume
Large army production348 military units
No post-game awards

SrbijaDoTokija

Tsukuyomi · Yellow · Team 1
Win 1788 +10
EAPM
75.0
Favorite unit
Naginata Rider
207 fielded
Largest army
388
First expansion
4:26
Age path
Inari OkamiClassical · Research start 3:26
FujinHeroic · Est. start 9:35
WatatsumiMythic · Est. start 16:42
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy5,500 total resource volume
Large army production388 military units
No post-game awards

王不归

Gaia · Green · Team 2
Loss 1646 -10
EAPM
59.3
Favorite unit
Contarius
405 fielded
Largest army
659
First expansion
5:16
Age path
LetoClassical · Research start 4:02
TheiaHeroic · Est. start 7:43
HekateMythic · Research start 12:53
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom5 expansion build events
Heavy walling22 wall build events
Large army production659 military units
No post-game awards

Kiber

Demeter · Cyan · Team 1
Win 1888 +7
EAPM
77.6
Favorite unit
Hoplite
140 fielded
Largest army
306
First expansion
4:26
Age path
PanClassical · Research start 3:10
HestiaHeroic · Est. start 10:48
HeraMythic · Est. start 15:54
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling56 wall build events
Market economy5,400 total resource volume
Large army production306 military units
No post-game awards

LONELY WARR1OR

Fuxi · Pink · Team 2
Loss 1621 -9
EAPM
91.1
Favorite unit
Tiger Cavalry
519 fielded
Largest army
739
First expansion
5:35
Age path
XuannuClassical · Research start 3:30
GoumangHeroic · Est. start 9:09
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling53 wall build events
Market economy2,000 total resource volume
Large army production739 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 17,300 total volume

Papa_Jeffito

Bought

Food1,800
Wood1,400

Sold

Wood300
Total player market volume3,500

弧勇者LONELY WARROR

Bought

No buys

Sold

Wood900
Total player market volume900

SrbijaDoTokija

Bought

No buys

Sold

Food1,000
Wood4,500
Total player market volume5,500

王不归

Bought

No buys

Sold

No sells

Total player market volume0

Kiber

Bought

Food1,700
Wood2,000

Sold

Food1,500
Wood200
Total player market volume5,400

LONELY WARR1OR

Bought

No buys

Sold

Food1,000
Wood1,000
Total player market volume2,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Papa_Jeffito

Army · 281

Units

Hoplite178
Peltast44
Helepolis16
Hypaspist10
Petrobolos8
Bellerophon5
Jason5
Myrmidon5
Heracles4
Hippeus3
Odysseus3
Buildings 13 types
Farm44
Wall37
Military Academy29
House16
Storehouse16
Granary11
Archery Range10
Fortress5
Town Center4
Armory3
Market3
Temple3
Stable1
God powers 8 invoked
Restoration3
Bolt2
Plenty Vault1
Titan Gate1
Underworld Passage1

弧勇者LONELY WARROR

Army · 348

Units

Huskarl77
Throwing Axeman72
Berserk48
Godi46
Hirdman34
Fenris Wolf Brood32
Hersir17
Jarl9
Frost Giant8
Ballista5
Buildings 11 types
Farm43
Wall29
House25
Longhouse9
Ox Cart Building8
Hill Fort6
Town Center5
Great Hall3
Market2
Temple2
Dwarven Armory1
God powers 2 invoked
Fimbulwinter1
Frost1

SrbijaDoTokija

Army · 388

Units

Naginata Rider207
Yumi Horse Archer166
Daimyo9
Onmyoji5
Kitsune1
Buildings 12 types
Farm45
House18
Stable Japanese18
Watermill10
Mining Camp Japanese6
Shrine Japanese6
Castle5
Market5
Town Center3
Armory1
Dojo1
Temple1
God powers 6 invoked
New Moon3
Dragon Typhoon1
Smiting Gust1
Swampland1

王不归

Army · 659

Units

Contarius405
Dryad165
Fanatic42
Arcus20
Fire Siphon11
Automaton7
Lampades3
Destroyer2
Oracle2
Stymphalian Bird2
Buildings 10 types
Farm40
Wall22
Military Barracks14
Manor11
Town Center5
Palace2
Armory1
Economic Guild1
Market1
Temple1
God powers 23 invoked
Gaia Forest17
Spider Lair3
Hesperides Tree2
Tartarian Gate1

Kiber

Army · 306

Units

Hoplite140
Toxotes97
Hamadryad35
Lykaon Villager11
Helepolis8
Orpheus5
Iolaus4
Midas3
Icarus2
Amazon Archer1
Buildings 14 types
Wall56
House21
Storehouse20
Fortress18
Farm15
Archery Range14
Military Academy13
Granary9
Market4
Temple4
Town Center4
Armory1
Village Center1
Wonder1
God powers 2 invoked
Communal Hearth1
Lightning Storm1

LONELY WARR1OR

Army · 739

Units

Tiger Cavalry519
Pioneer71
White Horse Cavalry66
Wuzu Javelineer58
Nezha9
Jiang Zi Ya7
Yang Jian5
Fire Archer3
Nezha Child1
Buildings 12 types
Farm87
Wall53
Silo30
House16
Baolei6
Military Camp5
Market4
Town Center4
Armory1
Imperial Academy1
Machine Workshop1
Temple1
God powers 4 invoked
Forest Protection1
Great Flood1
The Peach Blossom Spring1
Vanish1