Advanced match analysis
brunobrazil#9302 + Kalash vs L'Ôt con + brooklyn_necro
- Queue
- Ranked 2v2 Supremacy
- Map
- Oasis
- Map Seed
- 9584
- Duration
- 33:52
- Patch
- 19.17020
- Played
- · 8 hours ago
Victory
Team Elo 1200
brunobrazil#9302
Oranos · Elo 1219 +17
<color=0,1,1,0,0,.4>Kalash
Tsukuyomi · Elo 1180 +19
33:52
Match length
Defeat
Team Elo 1202
L'Ôt con
Freyr · Elo 1306 -23
brooklyn_necro
Zeus · Elo 1097 -13
49.7% win probability
Pre-match · L'Ôt con + brooklyn_necro favored · Upset
win probability 50.3%
Key momentsIn match order
brunobrazil#9302
Oranos · Blue · Team 1- EAPM
- 47.7
- Favorite unit
- Fanatic 210 fielded
- Largest army
- 467
- First expansion
- 4:59
Age path
OceanusClassical · Research start 3:10
HyperionHeroic · Research start 11:29
HeliosMythic · Research start 16:35
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy200 total resource volume
Large army production467 military units
No post-game awards
L'Ôt con
Freyr · Red · Team 2- EAPM
- 44.0
- Favorite unit
- Hirdman 115 fielded
- Largest army
- 390
- First expansion
- 7:39
Age path
UllrClassical · Research start 3:53
AegirHeroic · Est. start 17:28
VidarMythic · Research start 20:41
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling18 wall build events
Market economy8,000 total resource volume
Large army production390 military units
No post-game awards
<color=0,1,1,0,0,.4>Kalash
Tsukuyomi · Yellow · Team 1- EAPM
- 36.3
- Favorite unit
- Yumi Horse Archer 147 fielded
- Largest army
- 275
- First expansion
- 10:18
Age path
Inari OkamiClassical · Research start 3:34
FujinHeroic · Est. start 10:47
WatatsumiMythic · Est. start 21:43
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production275 military units
No post-game awards
brooklyn_necro
Zeus · Green · Team 2- EAPM
- 57.2
- Favorite unit
- Hypaspist 274 fielded
- Largest army
- 844
- First expansion
- 5:47
Age path
HermesClassical · Research start 4:43
ApolloHeroic · Research start 12:49
HeraMythic · Research start 18:42
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling21 wall build events
Large army production844 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,200 total volume›
brunobrazil#9302
Bought
Sold
No sells
Total player market volume200
L'Ôt con
Bought
No buys
Sold
Total player market volume8,000
<color=0,1,1,0,0,.4>Kalash
Bought
No buys
Sold
No sells
Total player market volume0
brooklyn_necro
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.