Replay-derived match flow, timings, and composition.

Advanced match analysis

Ponito vs Yittan

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
23557
Duration
10:50
Patch
19.17020
Played
· 15 hours ago
Anatolia map preview
MapAnatolia
Defeated
Ponito Gaia · Elo 1157 -14
10:50 Match length
Winner
Yittan Loki · Elo 1220 +14
41.0% win probability Pre-match · Yittan favored win probability 59.0%
Key momentsIn match order
First pressure
3:28 Yittan Hersir trained
Fastest Classical
4:55* Yittan Heimdall · estimated
Armory timing
10:49 Yittan Armory

Ponito

Gaia · Blue
Loss 1157 -14
EAPM
58.2
Favorite unit
Murmillo
17 fielded
Largest army
49
First expansion
—
Age path
OceanusClassical · Est. start 4:46
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
No post-game awards

Yittan

Loki · Red
Win 1220 +14
EAPM
42.4
Favorite unit
Throwing Axeman
16 fielded
Largest army
44
First expansion
—
Age path
HeimdallClassical · Est. start 3:55
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ponito

Army · 49

Units

Murmillo17
Turma17
Katapeltes5
Bireme4
Cheiroballista2
Siege Bireme2
Caladria1
Fire Ship1
Buildings 6 types
Manor7
Dock3
Military Barracks3
Counter Barracks2
Temple2
Economic Guild1
God powers 4 invoked
Carnivora2
Gaia Forest2

Yittan

Army · 44

Units

Throwing Axeman16
Hersir12
Raiding Cavalry7
Einheri4
Berserk2
Dragon Ship1
Dreki1
Hirdman1
Buildings 7 types
House23
Ox Cart Building2
Armory1
Dock1
Great Hall1
Longhouse1
Temple1
God powers 2 invoked
Spy1
Undermine1