Replay-derived match flow, timings, and composition.

Advanced match analysis

Xy21t vs Baenac

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
12468
Duration
5:41
Patch
19.17020
Played
· 15 hours ago
Marsh map preview
MapMarsh
Winner
Xy21t Amaterasu · Elo 1835 +12
5:41 Match length
Defeated
Baenac Zeus · Elo 1732 -12
64.4% win probability Pre-match · Xy21t favored win probability 35.6%
Key momentsIn match order
First pressure
2:00 Baenac Jason produced
Fastest Classical
4:07* Xy21t Ame No Uzume · estimated
Armory timing
4:29 Baenac Armory

Xy21t

Amaterasu · Blue
Win 1835 +12
EAPM
81.4
Favorite unit
Naginata Rider
4 fielded
Largest army
5
First expansion
—
Age path
Ame No UzumeClassical · Research start 3:07
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Baenac

Zeus · Red
Loss 1732 -12
EAPM
44.7
Favorite unit
Heracles
1 fielded
Largest army
2
First expansion
—
Age path
AthenaClassical · Research start 3:14
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Xy21t

Army · 5

Units

Naginata Rider4
Kamaitachi1
Buildings 6 types
Shrine Japanese4
House3
Watermill2
Mining Camp Japanese1
Stable Japanese1
Temple1
God powers 2 invoked
Goshinboku1
Solar Shield1

Baenac

Army · 2

Units

Heracles1
Jason1
Buildings 5 types
House3
Armory1
Granary1
Storehouse1
Temple1
God powers 1 invoked
Bolt1