Advanced match analysis
KEKOLAYZIR vs I Orbis I
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 5647
- Duration
- 12:25
- Patch
- 19.17020
- Played
- · 15 hours ago
Defeated
KEKOLAYZIR
Zeus · Elo 842 -15
12:25
Match length
Winner
I Orbis I
Loki · Elo 891 +15
43.0% win probability
Pre-match · I Orbis I favored
win probability 57.0%
Key momentsIn match order
KEKOLAYZIR
Zeus · Yellow- EAPM
- 30.9
- Favorite unit
- Toxotes 10 fielded
- Largest army
- 25
- First expansion
- 6:36
Age path
AthenaClassical · Research start 2:51
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
No post-game awards
I Orbis I
Loki · Red- EAPM
- 33.6
- Favorite unit
- Hersir 24 fielded
- Largest army
- 32
- First expansion
- —
Age path
ForsetiClassical · Est. start 3:46
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
KEKOLAYZIR
Army · 25Units
Buildings ›8 types
God powers ›None invoked
No god powers recorded.