Advanced match analysis
Eduds vs FADINHA ❤
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 21505
- Duration
- 16:15
- Patch
- 19.17020
- Played
- · 15 hours ago
Defeated
Eduds
Gaia · Elo 1052 -18
16:15
Match length
Winner
FADINHA ❤
Gaia · Elo 1053 +18
49.9% win probability
Pre-match · FADINHA ❤ favored
win probability 50.1%
Key momentsIn match order
Eduds
Gaia · Cyan- EAPM
- 40.6
- Favorite unit
- Fanatic 16 fielded
- Largest army
- 47
- First expansion
- 4:04
Age path
OceanusClassical · Est. start 3:35
RheiaHeroic · Est. start 10:16
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling9 wall build events
No post-game awards
FADINHA ❤
Gaia · Pink- EAPM
- 58.5
- Favorite unit
- Contarius 21 fielded
- Largest army
- 67
- First expansion
- 4:06
Age path
OceanusClassical · Research start 2:47
RheiaHeroic · Research start 11:30
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.