Advanced match analysis
Roy_Maximus vs ardno111
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 26281
- Duration
- 20:31
- Patch
- 19.17020
- Played
- · 15 hours ago
Winner
Roy_Maximus
Loki · Elo 847 +18
20:31
Match length
Defeated
ardno111
Ra · Elo 832 -51
52.2% win probability
Pre-match · Roy_Maximus favored
win probability 47.8%
Key momentsIn match order
Roy_Maximus
Loki · Blue- EAPM
- 39.7
- Favorite unit
- Throwing Axeman 40 fielded
- Largest army
- 101
- First expansion
- 10:20
Age path
HeimdallClassical · Research start 4:06
NjordHeroic · Research start 11:08
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Market economy200 total resource volume
Large army production101 military units
No post-game awards
ardno111
Ra · Red- EAPM
- 31.1
- Favorite unit
- Axeman 44 fielded
- Largest army
- 123
- First expansion
- 5:49
Age path
PtahClassical · Est. start 3:48
SekhmetHeroic · Est. start 13:18
OsirisMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Market economy4,700 total resource volume
Large army production123 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,900 total volume›
Roy_Maximus
Bought
No buys
Sold
Total player market volume200
ardno111
Bought
Sold
Total player market volume4,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.