Advanced match analysis
WatermelonInTheFanta vs 菜就多练
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 26923
- Duration
- 15:18
- Patch
- 19.17020
- Played
- · 9 hours ago
Winner
WatermelonInTheFanta
Odin · Elo 1676 +28
15:18
Match length
Defeated
菜就多练
Huitzilopochtli · Elo 1975 -28
15.2% win probability
Pre-match · 菜就多练 favored · Upset
win probability 84.8%
Key momentsIn match order
WatermelonInTheFanta
Odin · Blue- EAPM
- 61.1
- Favorite unit
- Raiding Cavalry 47 fielded
- Largest army
- 104
- First expansion
- —
Age path
FreyjaClassical · Research start 3:07
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production104 military units
No post-game awards
菜就多练
Huitzilopochtli · Red- EAPM
- 70.1
- Favorite unit
- Tlamanih Spearman 48 fielded
- Largest army
- 77
- First expansion
- 5:17
Age path
PatecatlClassical · Research start 3:53
ItzpapalotlHeroic · Est. start 7:21
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.