Advanced match analysis
Pharao_Gottin vs Eyes On The Prize
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 14550
- Duration
- 8:23
- Patch
- 19.17020
- Played
- · 9 hours ago
Winner
Pharao_Gottin
Zeus · Elo 731 +20
8:23
Match length
Defeated
Eyes On The Prize
Hades · Elo 784 -20
42.4% win probability
Pre-match · Eyes On The Prize favored · Upset
win probability 57.6%
Key momentsIn match order
Pharao_Gottin
Zeus · Blue- EAPM
- 25.1
- Favorite unit
- Toxotes 7 fielded
- Largest army
- 16
- First expansion
- —
Age path
AthenaClassical · Research start 3:49
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Eyes On The Prize
Hades · Red- EAPM
- 35.1
- Favorite unit
- Achilles 2 fielded
- Largest army
- 5
- First expansion
- 6:30
Age path
AresClassical · Est. start 3:41
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.