Replay-derived match flow, timings, and composition.

Advanced match analysis

Blackbird vs Mestre Oogway

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
21401
Duration
9:34
Patch
19.17020
Played
· 9 hours ago
Anatolia map preview
MapAnatolia
Winner
Blackbird Tsukuyomi · Elo 1678 +3
9:34 Match length
Defeated
Mestre Oogway Loki · Elo 1301 -3
89.8% win probability Pre-match · Blackbird favored win probability 10.2%
Key momentsIn match order
First pressure
3:34 Mestre Oogway Hersir trained
Fastest Classical
5:12* Blackbird Inari Okami · estimated

Blackbird

Tsukuyomi · Blue
Win 1678 +3
EAPM
36.5
Favorite unit
Samurai
17 fielded
Largest army
29
First expansion
—
Age path
Inari OkamiClassical · Research start 4:27
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
No post-game awards

Mestre Oogway

Loki · Red
Loss 1301 -3
EAPM
36.6
Favorite unit
Hersir
14 fielded
Largest army
34
First expansion
—
Age path
HeimdallClassical · Est. start 4:25
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Blackbird

Army · 29

Units

Samurai17
Naginata Rider10
Onna Musha2
Buildings 8 types
House14
Dock3
Dojo3
Watermill3
Stable Japanese2
Mining Camp Japanese1
Shrine Japanese1
Temple1
God powers 2 invoked
New Moon1
Swampland1

Mestre Oogway

Army · 34

Units

Hersir14
Throwing Axeman11
Hirdman9
Buildings 4 types
House16
Longhouse2
Dock1
Temple1
God powers 2 invoked
Spy1
Undermine1