Replay-derived match flow, timings, and composition.

Advanced match analysis

jimbo + hoomanr76 + xJustJordanx528 vs Luss + Gombr + ocin2802

Queue
Ranked 3v3 Supremacy
Map
Tundra
Map Seed
15677
Duration
16:05
Patch
19.17020
Played
· 9 hours ago
Tundra map preview
MapTundra
Defeat Team Elo 952
jimbo Amaterasu · Elo 943 -13
hoomanr76 Poseidon · Elo 1006 -16
xJustJordanx528 Shennong · Elo 906 -11
16:05 Match length
Victory Team Elo 1037
Luss Demeter · Elo 995 +15
Gombr Demeter · Elo 1073 +12
ocin2802 Gaia · Elo 1042 +13
38.0% win probability Pre-match · Luss + Gombr + ocin2802 favored win probability 62.0%
Key momentsIn match order
Fastest Classical
3:55* Gombr Pan · estimated
First pressure
4:00 xJustJordanx528 Pioneer produced
Armory timing
4:15 Gombr Armory
Market timing
4:59 Luss Market
First extra TC
5:13 ocin2802 Town Center
Fastest Heroic
7:55* Gombr Hestia · estimated
Fortress timing
7:57 Gombr Fortress
Fastest Mythic
11:00* Gombr Hera · estimated

jimbo

Amaterasu · Blue · Team 1
Loss 943 -13
EAPM
10.4
Favorite unit
Bushi
5 fielded
Largest army
13
First expansion
7:49
Age path
Ame No UzumeClassical · Est. start 4:20
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
No post-game awards

Luss

Demeter · Pink · Team 2
Win 995 +15
EAPM
5.0
Favorite unit
—
Largest army
0
First expansion
—
Age path
PanClassical · Research start 3:47
HestiaHeroic · Research start 12:32
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

hoomanr76

Poseidon · Yellow · Team 1
Loss 1006 -16
EAPM
24.5
Favorite unit
Hippeus
22 fielded
Largest army
36
First expansion
6:34
Age path
HermesClassical · Research start 4:07
DionysusHeroic · Research start 9:05
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
No post-game awards

Gombr

Demeter · Grey · Team 2
Win 1073 +12
EAPM
41.2
Favorite unit
Hamadryad
71 fielded
Largest army
79
First expansion
—
Age path
PanClassical · Research start 2:55
HestiaHeroic · Research start 6:40
HeraMythic · Research start 9:00
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

xJustJordanx528

Shennong · Cyan · Team 1
Loss 906 -11
EAPM
29.7
Favorite unit
Dao Swordsman
90 fielded
Largest army
199
First expansion
6:34
Age path
HoutuClassical · Research start 4:42
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Large army production199 military units
No post-game awards

ocin2802

Gaia · Purple · Team 2
Win 1042 +13
EAPM
21.7
Favorite unit
Caladria
15 fielded
Largest army
17
First expansion
5:13
Age path
OceanusClassical · Research start 4:07
TheiaHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jimbo

Army · 13

Units

Bushi5
Onna Musha4
Yumi Archer3
Samurai1
Buildings 11 types
House6
Shrine Japanese5
Watermill5
Town Center3
Armory2
Dojo1
Guardhouse1
Market1
Mining Camp Japanese1
Stable Japanese1
Temple1
God powers 2 invoked
Goshinboku1
Solar Shield1

Luss

Army · 0

Units

No military units recorded.

Buildings 7 types
Farm12
House6
Stable4
Storehouse3
Granary2
Market1
Temple1
God powers 1 invoked
Communal Hearth1

hoomanr76

Army · 36

Units

Hippeus22
Theseus5
Toxotes4
Atalanta3
Hippolyta2
Buildings 10 types
Wall21
House10
Storehouse8
Granary5
Archery Range2
Market2
Stable2
Town Center2
Armory1
Temple1
God powers 2 invoked
Cease Fire1
Lure1

Gombr

Army · 79

Units

Hamadryad71
Lykaon Villager4
Icarus1
Iolaus1
Midas1
Orpheus1
Buildings 6 types
House18
Temple4
Granary2
Armory1
Fortress1
Storehouse1
God powers 2 invoked
Communal Hearth1
Lightning Storm1

xJustJordanx528

Army · 199

Units

Dao Swordsman90
Fire Archer90
Qiong Qi17
Pioneer2
Buildings 10 types
Farm40
Wall29
Silo16
House14
Market3
Machine Workshop2
Military Camp2
Town Center2
Armory1
Temple1
God powers 1 invoked
Earth Wall1

ocin2802

Army · 17

Units

Caladria15
Oracle2
Buildings 6 types
Farm22
Manor8
Economic Guild1
Market1
Temple1
Town Center1
God powers 3 invoked
Gaia Forest2
Carnivora1