Advanced match analysis
jimbo + hoomanr76 + xJustJordanx528 vs Luss + Gombr + ocin2802
- Queue
- Ranked 3v3 Supremacy
- Map
- Tundra
- Map Seed
- 15677
- Duration
- 16:05
- Patch
- 19.17020
- Played
- · 9 hours ago
Defeat
Team Elo 952
jimbo
Amaterasu · Elo 943 -13
hoomanr76
Poseidon · Elo 1006 -16
xJustJordanx528
Shennong · Elo 906 -11
16:05
Match length
Victory
Team Elo 1037
Luss
Demeter · Elo 995 +15
Gombr
Demeter · Elo 1073 +12
ocin2802
Gaia · Elo 1042 +13
38.0% win probability
Pre-match · Luss + Gombr + ocin2802 favored
win probability 62.0%
Key momentsIn match order
jimbo
Amaterasu · Blue · Team 1- EAPM
- 10.4
- Favorite unit
- Bushi 5 fielded
- Largest army
- 13
- First expansion
- 7:49
Age path
Ame No UzumeClassical · Est. start 4:20
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
No post-game awards
Luss
Demeter · Pink · Team 2- EAPM
- 5.0
- Favorite unit
- —
- Largest army
- 0
- First expansion
- —
Age path
PanClassical · Research start 3:47
HestiaHeroic · Research start 12:32
MythicNot reached
Opening read
No opening read was detected.
No post-game awards
hoomanr76
Poseidon · Yellow · Team 1- EAPM
- 24.5
- Favorite unit
- Hippeus 22 fielded
- Largest army
- 36
- First expansion
- 6:34
Age path
HermesClassical · Research start 4:07
DionysusHeroic · Research start 9:05
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
No post-game awards
Gombr
Demeter · Grey · Team 2- EAPM
- 41.2
- Favorite unit
- Hamadryad 71 fielded
- Largest army
- 79
- First expansion
- —
Age path
PanClassical · Research start 2:55
HestiaHeroic · Research start 6:40
HeraMythic · Research start 9:00
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
xJustJordanx528
Shennong · Cyan · Team 1- EAPM
- 29.7
- Favorite unit
- Dao Swordsman 90 fielded
- Largest army
- 199
- First expansion
- 6:34
Age path
HoutuClassical · Research start 4:42
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Large army production199 military units
No post-game awards
ocin2802
Gaia · Purple · Team 2- EAPM
- 21.7
- Favorite unit
- Caladria 15 fielded
- Largest army
- 17
- First expansion
- 5:13
Age path
OceanusClassical · Research start 4:07
TheiaHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
jimbo
Army · 13Units
Buildings ›11 types
God powers ›2 invoked
Luss
Army · 0Units
No military units recorded.
Buildings ›7 types
God powers ›1 invoked
hoomanr76
Army · 36Units
Buildings ›10 types
God powers ›2 invoked
Gombr
Army · 79Units
Lykaon Villager4