Replay-derived match flow, timings, and composition.

Advanced match analysis

HUMILLATION MOU + tanahanzo vs Boa Constructor + Cpt. Mango

Queue
Ranked 2v2 Supremacy
Map
Megalopolis
Map Seed
19585
Duration
16:32
Patch
19.17020
Played
· 16 hours ago
Megalopolis map preview
MapMegalopolis
Defeat Team Elo 829
HUMILLATION MOU Poseidon · Elo 794 -3
tanahanzo Kronos · Elo 864 -5
16:32 Match length
Victory Team Elo 1170
Boa Constructor Tsukuyomi · Elo 1167 +4
Cpt. Mango Gaia · Elo 1173 +4
12.3% win probability Pre-match · Boa Constructor + Cpt. Mango favored win probability 87.7%
Key momentsIn match order
Fastest Classical
3:50* Boa Constructor Inari Okami · estimated
First extra TC
4:20 Cpt. Mango Town Center
First pressure
4:26 Boa Constructor Stable Japanese
Armory timing
5:41 Boa Constructor Armory
Market timing
6:02 tanahanzo Market
Fastest Heroic
9:54* Boa Constructor Fujin · estimated
Fortress timing
14:46 Boa Constructor Castle

HUMILLATION MOU

Poseidon · Blue · Team 1
Loss 794 -3
EAPM
12.6
Favorite unit
Hippeus
10 fielded
Largest army
17
First expansion
10:27
Age path
HermesClassical · Research start 3:42
DionysusHeroic · Research start 11:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Boa Constructor

Tsukuyomi · Red · Team 2
Win 1167 +4
EAPM
18.1
Favorite unit
Yumi Horse Archer
31 fielded
Largest army
65
First expansion
—
Age path
Inari OkamiClassical · Est. start 3:05
FujinHeroic · Research start 8:57
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

tanahanzo

Kronos · Yellow · Team 1
Loss 864 -5
EAPM
17.9
Favorite unit
Murmillo
38 fielded
Largest army
84
First expansion
5:07
Age path
PrometheusClassical · Est. start 3:29
HyperionHeroic · Est. start 10:41
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,900 total resource volume
Large army production84 military units
No post-game awards

Cpt. Mango

Gaia · Green · Team 2
Win 1173 +4
EAPM
28.4
Favorite unit
Murmillo
60 fielded
Largest army
79
First expansion
4:20
Age path
OceanusClassical · Research start 3:19
RheiaHeroic · Research start 12:23
MythicNot reached
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom7 expansion build events
Heavy walling20 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,900 total volume

HUMILLATION MOU

Bought

No buys

Sold

No sells

Total player market volume0

Boa Constructor

Bought

No buys

Sold

No sells

Total player market volume0

tanahanzo

Bought

Food500
Wood600

Sold

Wood800
Total player market volume1,900

Cpt. Mango

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HUMILLATION MOU

Army · 17

Units

Hippeus10
Centaur4
Atalanta1
Hippolyta1
Theseus1
Buildings 9 types
House19
Farm11
Stable2
Storehouse2
Armory1
Fortress1
Market1
Temple1
Town Center1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1

Boa Constructor

Army · 65

Units

Yumi Horse Archer31
Naginata Rider25
Daimyo5
Oni4
Buildings 9 types
House21
Shrine Japanese6
Watermill5
Stable Japanese4
Castle2
Mining Camp Japanese2
Armory1
Market1
Temple1
God powers 2 invoked
New Moon1
Swampland1

tanahanzo

Army · 84

Units

Murmillo38
Turma21
Cheiroballista18
Katapeltes4
Promethean3
Buildings 9 types
Farm11
Manor8
Market2
Military Barracks2
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers 5 invoked
Valor5

Cpt. Mango

Army · 79

Units

Murmillo60
Katapeltes9
Turma7
Caladria2
Behemoth1
Buildings 8 types
Wall20
Military Barracks10
Manor9
Town Center7
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers 4 invoked
Gaia Forest2
Carnivora1
Traitor1