Advanced match analysis
_DesivE_ vs 菜就多练
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 2229
- Duration
- 15:43
- Patch
- 19.17020
- Played
- · 16 hours ago
Winner
_DesivE_
Kronos · Elo 2033 +16
15:43
Match length
Defeated
菜就多练
Huitzilopochtli · Elo 2003 -16
54.3% win probability
Pre-match · _DesivE_ favored
win probability 45.7%
Key momentsIn match order
_DesivE_
Kronos · Blue- EAPM
- 49.8
- Favorite unit
- Murmillo 29 fielded
- Largest army
- 75
- First expansion
- 14:12
Age path
PrometheusClassical · Est. start 3:58
RheiaHeroic · Est. start 8:05
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
No post-game awards
菜就多练
Huitzilopochtli · Red- EAPM
- 50.4
- Favorite unit
- Tepoztli Canoe 39 fielded
- Largest army
- 67
- First expansion
- —
Age path
PatecatlClassical · Est. start 5:06
CoatlicueHeroic · Est. start 7:40
TlalocMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment8 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.