Replay-derived match flow, timings, and composition.

Advanced match analysis

_DesivE_ vs 菜就多练

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
2229
Duration
15:43
Patch
19.17020
Played
· 16 hours ago
Mirage map preview
MapMirage
Winner
_DesivE_ Kronos · Elo 2033 +16
15:43 Match length
Defeated
菜就多练 Huitzilopochtli · Elo 2003 -16
54.3% win probability Pre-match · _DesivE_ favored win probability 45.7%
Key momentsIn match order
First pressure
4:39 菜就多练 Warrior Priest trained
Fastest Classical
4:58* _DesivE_ Prometheus · estimated
Armory timing
6:10 菜就多练 Armory
Fastest Heroic
8:55* 菜就多练 Coatlicue · estimated
Fortress timing
12:45 _DesivE_ Palace
First extra TC
14:12 _DesivE_ Town Center

_DesivE_

Kronos · Blue
Win 2033 +16
EAPM
49.8
Favorite unit
Murmillo
29 fielded
Largest army
75
First expansion
14:12
Age path
PrometheusClassical · Est. start 3:58
RheiaHeroic · Est. start 8:05
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
No post-game awards

菜就多练

Huitzilopochtli · Red
Loss 2003 -16
EAPM
50.4
Favorite unit
Tepoztli Canoe
39 fielded
Largest army
67
First expansion
—
Age path
PatecatlClassical · Est. start 5:06
CoatlicueHeroic · Est. start 7:40
TlalocMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment8 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

_DesivE_

Army · 75

Units

Murmillo29
Bireme19
Fire Ship14
Contarius4
Nereid3
Oracle3
Siege Bireme2
Promethean1
Buildings 9 types
Manor8
Military Barracks6
Dock3
Farm2
Armory1
Economic Guild1
Palace1
Temple1
Town Center1
God powers 10 invoked
Valor6
Deconstruction2
Traitor2

菜就多练

Army · 67

Units

Tepoztli Canoe39
Axolotl18
Warrior Priest6
Shorn One4
Buildings 6 types
House10
Dock8
Calpulli5
Great Temple2
Armory1
Temple1
God powers 4 invoked
Blood Pact2
Agave Bloom1
Earth Monster1