Replay-derived match flow, timings, and composition.

Advanced match analysis

Resilienza_W vs megaiks

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
24792
Duration
13:14
Patch
19.17020
Played
· 16 hours ago
Elysium map preview
MapElysium
Defeated
Resilienza_W Tsukuyomi · Elo 844 -35
13:14 Match length
Winner
megaiks Zeus · Elo 933 +14
37.5% win probability Pre-match · megaiks favored win probability 62.5%
Key momentsIn match order
Fastest Classical
4:05* megaiks Athena · estimated
First pressure
4:12 megaiks Military Academy
Armory timing
6:36 Resilienza_W Armory
Fastest Heroic
10:05* megaiks Dionysus · estimated

Resilienza_W

Tsukuyomi · Maroon
Loss 844 -35
EAPM
17.1
Favorite unit
Naginata Rider
10 fielded
Largest army
27
First expansion
—
Age path
Ame No UzumeClassical · Research start 3:43
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

megaiks

Zeus · Green
Win 933 +14
EAPM
43.8
Favorite unit
Hoplite
31 fielded
Largest army
36
First expansion
—
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Research start 8:50
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Resilienza_W

Army · 27

Units

Naginata Rider10
Yari Spearman8
Yumi Archer6
Bushi2
Kamaitachi1
Buildings 8 types
House4
Watermill2
Armory1
Guardhouse1
Mining Camp Japanese1
Shrine Japanese1
Stable Japanese1
Temple1
God powers 2 invoked
Goshinboku1
New Moon1

megaiks

Army · 36

Units

Hoplite31
Minotaur3
Heracles1
Jason1
Buildings 6 types
House10
Granary5
Military Academy3
Storehouse3
Armory1
Temple1
God powers 1 invoked
Bronze1