Advanced match analysis
Resilienza_W vs megaiks
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 24792
- Duration
- 13:14
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeated
Resilienza_W
Tsukuyomi · Elo 844 -35
13:14
Match length
Winner
megaiks
Zeus · Elo 933 +14
37.5% win probability
Pre-match · megaiks favored
win probability 62.5%
Key momentsIn match order
Resilienza_W
Tsukuyomi · Maroon- EAPM
- 17.1
- Favorite unit
- Naginata Rider 10 fielded
- Largest army
- 27
- First expansion
- —
Age path
Ame No UzumeClassical · Research start 3:43
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
megaiks
Zeus · Green- EAPM
- 43.8
- Favorite unit
- Hoplite 31 fielded
- Largest army
- 36
- First expansion
- —
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Research start 8:50
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.