Replay-derived match flow, timings, and composition.

Advanced match analysis

Hectelion vs Diversidad9703

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
15037
Duration
29:49
Patch
19.17020
Played
· 10 hours ago
Yellow River map preview
MapYellow River
Winner
Hectelion Isis · Elo 1056 +17
29:49 Match length
Defeated
Diversidad9703 Tezcatlipoca · Elo 1042 -17
52.0% win probability Pre-match · Hectelion favored win probability 48.0%
Key momentsIn match order
First pressure
4:01 Diversidad9703 Warrior Priest trained
Fastest Classical
4:23* Hectelion Bast · estimated
First extra TC
6:24 Hectelion Town Center
Armory timing
8:25 Hectelion Armory
Fastest Heroic
12:02* Hectelion Nephthys · estimated
Fortress timing
12:55 Hectelion Migdol Stronghold
Fastest Mythic
16:53* Hectelion Thoth · estimated
Market timing
19:42 Diversidad9703 Market

Hectelion

Isis · Blue
Win 1056 +17
EAPM
49.1
Favorite unit
Axeman
75 fielded
Largest army
188
First expansion
6:24
Age path
BastClassical · Research start 3:23
NephthysHeroic · Research start 10:47
ThothMythic · Research start 14:53
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production188 military units
No post-game awards

Diversidad9703

Tezcatlipoca · Red
Loss 1042 -17
EAPM
22.9
Favorite unit
Tlamanih Spearman
96 fielded
Largest army
242
First expansion
8:50
Age path
MalinalxochitlClassical · Est. start 4:21
CoyolxauhquiHeroic · Est. start 10:55
XolotlMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy8,000 total resource volume
Large army production242 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,000 total volume

Hectelion

Bought

No buys

Sold

No sells

Total player market volume0

Diversidad9703

Bought

Food1,000

Sold

Wood7,000
Total player market volume8,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hectelion

Army · 188

Units

Axeman75
Camel Rider35
War Elephant23
Spearman13
Slinger12
Chariot Archer8
Sphinx7
Phoenix6
Siege Tower6
Scorpion Man3
Buildings 18 types
Farm34
Obelisk22
House17
Mining Camp8
Migdol Stronghold7
Barracks5
Armory4
Granary4
Lumber Camp3
Town Center3
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Siege Works1
Temple1
God powers 4 invoked
Ancestors1
Meteor1
Prosperity1
Titan Gate1

Diversidad9703

Army · 242

Units

Tlamanih Spearman96
Jaguar Rider81
Warrior Priest23
Tzitzimitl20
Eagle Warrior16
Otontin4
Tequihua Archer2
Buildings 12 types
Farm57
House20
Calpulli18
Great Temple6
Nobles Hut6
War Hut3
Market2
Town Center2
Armory1
Sentry Tower1
Temple1
Village Center1
God powers 1 invoked
Starfall1