Replay-derived match flow, timings, and composition.

Advanced match analysis

ICH BIN FREI vs bvarelar

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
21983
Duration
37:39
Patch
19.17020
Played
· 10 hours ago
Tundra map preview
MapTundra
Defeated
ICH BIN FREI Thor · Elo 970 -17
37:39 Match length
Winner
bvarelar Oranos · Elo 1024 +15
42.3% win probability Pre-match · bvarelar favored win probability 57.7%
Key momentsIn match order
Fastest Classical
3:56* bvarelar Oceanus · estimated
First pressure
3:57 bvarelar Military Barracks
First extra TC
9:24 ICH BIN FREI Town Center
Armory timing
12:24 bvarelar Armory
Market timing
16:11 ICH BIN FREI Market
Fastest Heroic
18:32* bvarelar Hyperion · estimated
Fortress timing
20:06 bvarelar Palace
Fastest Mythic
32:38* bvarelar Helios · estimated

ICH BIN FREI

Thor · Blue
Loss 970 -17
EAPM
71.1
Favorite unit
Berserk
181 fielded
Largest army
458
First expansion
9:24
Age path
FreyjaClassical · Research start 3:35
BragiHeroic · Research start 18:53
TyrMythic · Research start 30:56
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy24,900 total resource volume
Large army production458 military units
No post-game awards

bvarelar

Oranos · Red
Win 1024 +15
EAPM
31.6
Favorite unit
Contarius
123 fielded
Largest army
401
First expansion
12:52
Age path
OceanusClassical · Research start 2:56
HyperionHeroic · Research start 17:17
HeliosMythic · Research start 30:38
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling28 wall build events
Large army production401 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 24,900 total volume

ICH BIN FREI

Bought

Food900

Sold

Food8,200
Wood15,800
Total player market volume24,900

bvarelar

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ICH BIN FREI

Army · 458

Units

Berserk181
Hirdman91
Throwing Axeman50
Huskarl35
Raiding Cavalry29
Hersir24
Portable Ram20
Godi17
Valkyrie7
Jarl3
Ballista1
Buildings 11 types
Farm52
House22
Longhouse12
Hill Fort4
Ox Cart Building4
Great Hall3
Dwarven Armory2
Sentry Tower2
Town Center2
Market1
Temple1
God powers 3 invoked
Flaming Weapons2
Fimbulwinter1

bvarelar

Army · 401

Units

Contarius123
Arcus100
Destroyer55
Murmillo35
Turma28
Cheiroballista20
Fanatic17
Fire Siphon16
Katapeltes7
Buildings 13 types
Wall28
Farm15
Sentry Tower12
Manor9
Palace9
Military Barracks7
Mirror Tower6
Counter Barracks4
Sky Passage3
Town Center3
Armory1
Economic Guild1
Temple1
God powers 5 invoked
Carnivora2
Shockwave2
Chaos1