Replay-derived match flow, timings, and composition.

Advanced match analysis

阿強 + KokotroNic vs LOGAINS + BigPapi_69__

Queue
Ranked 2v2 Supremacy
Map
Elysium
Map Seed
11910
Duration
30:23
Patch
19.17020
Played
· 10 hours ago
Elysium map preview
MapElysium
Defeat Team Elo 1148
阿強 Shennong · Elo 1263 -11
KokotroNic Hades · Elo 1033 -4
30:23 Match length
Victory Team Elo 1368
<color7,1,.5>LOGAINS Amaterasu · Elo 1352 +8
BigPapi_69__ Fuxi · Elo 1383 +7
22.0% win probability Pre-match · LOGAINS + BigPapi_69__ favored win probability 78.0%
Key momentsIn match order
Fastest Classical
4:03* KokotroNic Ares · estimated
First pressure
4:26 <color7,1,.5>LOGAINS Stable Japanese
First extra TC
4:54 BigPapi_69__ Town Center
Market timing
7:55 KokotroNic Market
Armory timing
7:55 阿強 Armory
Fastest Heroic
10:40* KokotroNic Apollo · estimated
Fortress timing
11:57 KokotroNic Fortress
Fastest Mythic
16:06* KokotroNic Hephaestus · estimated

阿強

Shennong · Blue · Team 1
Loss 1263 -11
EAPM
39.4
Favorite unit
Tiger Cavalry
261 fielded
Largest army
341
First expansion
5:20
Age path
HoutuClassical · Est. start 4:16
NubaHeroic · Est. start 9:25
ZhurongMythic · Timing unavailable
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Market economy1,000 total resource volume
Large army production341 military units
No post-game awards

<color7,1,.5>LOGAINS

Amaterasu · Red · Team 2
Win 1352 +8
EAPM
52.1
Favorite unit
Naginata Rider
122 fielded
Largest army
347
First expansion
7:25
Age path
MinakatatomiClassical · Est. start 3:13
HachimanHeroic · Est. start 11:05
OkuninushiMythic · Est. start 17:09
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy1,400 total resource volume
Large army production347 military units
No post-game awards

KokotroNic

Hades · Cyan · Team 1
Loss 1033 -4
EAPM
67.5
Favorite unit
Hoplite
101 fielded
Largest army
508
First expansion
5:02
Age path
AresClassical · Research start 3:03
ApolloHeroic · Est. start 9:25
HephaestusMythic · Est. start 14:06
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy2,900 total resource volume
Large army production508 military units
No post-game awards

BigPapi_69__

Fuxi · Pink · Team 2
Win 1383 +7
EAPM
36.6
Favorite unit
Dao Swordsman
72 fielded
Largest army
310
First expansion
4:54
Age path
ChiyouClassical · Est. start 3:20
GoumangHeroic · Est. start 9:46
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling39 wall build events
Market economy300 total resource volume
Large army production310 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,600 total volume

阿強

Bought

No buys

Sold

Food1,000
Total player market volume1,000

<color7,1,.5>LOGAINS

Bought

Wood800

Sold

Food600
Total player market volume1,400

KokotroNic

Bought

Food900

Sold

Food2,000
Total player market volume2,900

BigPapi_69__

Bought

No buys

Sold

Wood300
Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

阿強

Army · 341

Units

Tiger Cavalry261
Chu Ko Nu39
Axe Cart12
Pioneer11
Siege Crossbow7
White Horse Cavalry5
Fire Archer3
Sage2
Jiang Zi Ya1
Buildings 12 types
Farm37
House17
Silo14
Baolei8
Wall7
Military Camp6
Machine Workshop4
Market4
Armory2
Imperial Academy2
Town Center2
Temple1
God powers 9 invoked
Prosperous Seeds5
Drought Land2
Blazing Prairie1
Earth Wall1

<color7,1,.5>LOGAINS

Army · 347

Units

Naginata Rider122
Yumi Horse Archer88
Onmyoji44
Daimyo24
Onna Musha17
Samurai13
Bushi8
Onmoraki8
Yumi Archer7
Oyumi6
Wanyudo4
Tengu3
Yari Spearman3
Buildings 14 types
Farm53
House26
Wall16
Watermill14
Shrine Japanese10
Castle8
Stable Japanese6
Mining Camp Japanese5
Dojo3
Town Center3
Guardhouse2
Temple2
Armory1
Market1
God powers 8 invoked
Solar Shield3
Shogun2
Shrine Of The Hunt2
Sacred Gate1

KokotroNic

Army · 508

Units

Hoplite101
Toxotes76
Hypaspist71
Gastraphetoros64
Peltast50
Helepolis34
Colossus33
Achilles23
Perseus16
Ajax13
Cyclops12
Petrobolos11
Chiron3
Manticore1
Buildings 13 types
Farm38
House26
Military Academy21
Archery Range18
Storehouse14
Wall10
Granary7
Fortress6
Temple3
Town Center2
Armory1
Market1
Stable1
God powers 5 invoked
Sentinel2
Underworld Passage2
Plenty Vault1

BigPapi_69__

Army · 310

Units

Dao Swordsman72
Ge Halberdier59
White Horse Cavalry48
Fire Archer24
Pioneer21
Tiger Cavalry18
Wuzu Javelineer17
Siege Crossbow15
Sage8
Tao Wu8
Nezha Youth6
Jiang Zi Ya5
Axe Cart4
Yang Jian2
Chu Ko Nu1
Nezha Child1
Ya Zi1
Buildings 12 types
Farm87
Wall39
Silo18
House16
Baolei14
Machine Workshop8
Military Camp8
Imperial Academy4
Town Center3
Armory1
Market1
Temple1
God powers 4 invoked
Forest Protection1
Great Flood1
Lightning Weapons1
The Peach Blossom Spring1