Replay-derived match flow, timings, and composition.

Advanced match analysis

WaZa + GaserPrime vs Autumn_T + Kusipaa22

Queue
Ranked 2v2 Supremacy
Map
Blue Lagoon
Map Seed
3542
Duration
23:47
Patch
19.17020
Played
· 19 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeat Team Elo 1009
WaZa Huitzilopochtli · Elo 1013 -15
GaserPrime Demeter · Elo 1005 -15
23:47 Match length
Victory Team Elo 1057
Autumn_T Freyr · Elo 1149 +11
Kusipaa22 Hades · Elo 965 +19
43.1% win probability Pre-match · Autumn_T + Kusipaa22 favored win probability 56.9%
Key momentsIn match order
First pressure
3:27 Autumn_T Hersir trained
Fastest Classical
3:33* GaserPrime Pan · estimated
First extra TC
4:52 GaserPrime Town Center
Armory timing
5:37 Autumn_T Armory
Market timing
7:45 WaZa Market
Fastest Heroic
10:30* WaZa Coatlicue · estimated
Fortress timing
15:33 Kusipaa22 Fortress
Fastest Mythic
23:00* Autumn_T Vidar · estimated

WaZa

Huitzilopochtli · Blue · Team 1
Loss 1013 -15
EAPM
52.1
Favorite unit
Tequihua Archer
120 fielded
Largest army
252
First expansion
—
Age path
MalinalxochitlClassical · Est. start 3:06
CoatlicueHeroic · Est. start 9:15
MictlantecutliMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy1,600 total resource volume
Large army production252 military units
No post-game awards

Autumn_T

Freyr · Purple · Team 2
Win 1149 +11
EAPM
65.5
Favorite unit
Throwing Axeman
63 fielded
Largest army
240
First expansion
7:22
Age path
UllrClassical · Est. start 3:29
AegirHeroic · Est. start 10:25
VidarMythic · Est. start 21:00
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production240 military units
No post-game awards

GaserPrime

Demeter · Yellow · Team 1
Loss 1005 -15
EAPM
39.3
Favorite unit
Hoplite
161 fielded
Largest army
222
First expansion
4:52
Age path
PanClassical · Est. start 2:33
AphroditeHeroic · Est. start 14:26
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy500 total resource volume
Large army production222 military units
No post-game awards

Kusipaa22

Hades · Green · Team 2
Win 965 +19
EAPM
24.8
Favorite unit
Peltast
45 fielded
Largest army
167
First expansion
8:54
Age path
AthenaClassical · Research start 4:08
ApolloHeroic · Research start 9:27
ArtemisMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production167 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,100 total volume

WaZa

Bought

Food1,000
Wood600

Sold

No sells

Total player market volume1,600

Autumn_T

Bought

No buys

Sold

No sells

Total player market volume0

GaserPrime

Bought

Food500

Sold

No sells

Total player market volume500

Kusipaa22

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WaZa

Army · 252

Units

Tequihua Archer120
Tlamanih Spearman117
Warrior Priest9
Quinametzin5
Maquizcoatl1
Buildings 8 types
House21
Farm19
Calpulli7
War Hut7
Armory3
Great Temple3
Temple2
Market1
God powers 6 invoked
Earth Monster2
Infestation2
Blood Pact1
Volcano1

Autumn_T

Army · 240

Units

Throwing Axeman63
Jarl37
Berserk34
Huskarl32
Hersir22
Raiding Cavalry15
Godi13
Portable Ram8
Rock Giant8
Ballista6
Draugr1
Hirdman1
Buildings 10 types
Farm31
House22
Longhouse8
Ox Cart Building7
Great Hall6
Hill Fort2
Temple2
Town Center2
Wall2
Armory1
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1

GaserPrime

Army · 222

Units

Hoplite161
Hypaspist45
Icarus5
Petrobolos5
Iolaus3
Orpheus3
Buildings 10 types
House27
Farm20
Military Academy7
Storehouse6
Town Center4
Fortress2
Granary2
Market2
Armory1
Temple1
God powers 2 invoked
Arcadian Meadow1
Curse1

Kusipaa22

Army · 167

Units

Peltast45
Toxotes44
Hypaspist30
Minotaur14
Hippeus10
Hoplite10
Manticore5
Petrobolos5
Achilles2
Ajax1
Chiron1
Buildings 12 types
House20
Farm14
Granary6
Storehouse5
Archery Range4
Military Academy4
Stable4
Town Center3
Armory2
Market2
Temple2
Fortress1
God powers 4 invoked
Sentinel2
Restoration1
Underworld Passage1