Replay-derived match flow, timings, and composition.

Advanced match analysis

BrasilKi vs Sedgy69

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
1856
Duration
19:59
Patch
19.17020
Played
· 19 hours ago
Elysium map preview
MapElysium
Winner
BrasilKi Gaia · Elo 1102 +11
19:59 Match length
Defeated
Sedgy69 Odin · Elo 953 -33
70.2% win probability Pre-match · BrasilKi favored win probability 29.8%
Key momentsIn match order
First pressure
3:24 Sedgy69 Hersir trained
Fastest Classical
4:18* Sedgy69 Freyja · estimated
First extra TC
4:55 BrasilKi Town Center
Market timing
9:09 BrasilKi Market
Armory timing
9:43 BrasilKi Armory
Fastest Heroic
11:54* BrasilKi Theia · estimated
Fortress timing
13:49 Sedgy69 Hill Fort
Fastest Mythic
17:16* BrasilKi Atlas · estimated

BrasilKi

Gaia · Blue
Win 1102 +11
EAPM
37.7
Favorite unit
Katapeltes
31 fielded
Largest army
119
First expansion
4:55
Age path
OceanusClassical · Est. start 3:31
TheiaHeroic · Est. start 10:39
AtlasMythic · Est. start 15:16
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy100 total resource volume
Large army production119 military units
No post-game awards

Sedgy69

Odin · Red
Loss 953 -33
EAPM
52.3
Favorite unit
Throwing Axeman
28 fielded
Largest army
113
First expansion
18:12
Age path
FreyjaClassical · Research start 3:18
SkadiHeroic · Est. start 11:52
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production113 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 100 total volume

BrasilKi

Bought

Wood100

Sold

No sells

Total player market volume100

Sedgy69

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BrasilKi

Army · 119

Units

Katapeltes31
Contarius30
Murmillo17
Arcus15
Turma15
Dryad6
Oracle3
Caladria1
Fanatic1
Buildings 10 types
Farm21
Manor9
Counter Barracks5
Military Barracks5
Palace4
Armory1
Economic Guild1
Market1
Temple1
Town Center1
God powers 8 invoked
Gaia Forest4
Hesperides Tree2
Carnivora1
Implode1

Sedgy69

Army · 113

Units

Throwing Axeman28
Huskarl20
Raiding Cavalry20
Jarl15
Hersir9
Frost Giant5
Hirdman5
Godi4
Portable Ram4
Valkyrie3
Buildings 8 types
House16
Longhouse7
Great Hall5
Ox Cart Building4
Armory1
Hill Fort1
Temple1
Town Center1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1