Replay-derived match flow, timings, and composition.

Advanced match analysis

microwaving a sandwich vs NoizyFoxasz

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
9204
Duration
24:54
Patch
19.17020
Played
· 19 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
microwaving a sandwich Poseidon · Elo 1192 -17
24:54 Match length
Winner
NoizyFoxasz Amaterasu · Elo 1214 +17
46.8% win probability Pre-match · NoizyFoxasz favored win probability 53.2%
Key momentsIn match order
Fastest Classical
3:53* NoizyFoxasz Minakatatomi · estimated
First extra TC
5:08 microwaving a sandwich Town Center
First pressure
5:17 NoizyFoxasz Stable Japanese
Armory timing
8:43 NoizyFoxasz Armory
Fastest Heroic
11:53* NoizyFoxasz Raijin · estimated
Fortress timing
12:12 NoizyFoxasz Castle
Fastest Mythic
18:26* microwaving a sandwich Hephaestus · estimated

microwaving a sandwich

Poseidon · Blue
Loss 1192 -17
EAPM
50.7
Favorite unit
Hypaspist
154 fielded
Largest army
249
First expansion
5:08
Age path
HermesClassical · Est. start 3:19
DionysusHeroic · Est. start 12:00
HephaestusMythic · Research start 16:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling14 wall build events
Water commitment2 dock build events
Large army production249 military units
No post-game awards

NoizyFoxasz

Amaterasu · Red
Win 1214 +17
EAPM
59.1
Favorite unit
Samurai
41 fielded
Largest army
134
First expansion
10:34
Age path
MinakatatomiClassical · Est. start 2:53
RaijinHeroic · Est. start 10:38
TakemikazuchiMythic · Est. start 17:42
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production134 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

microwaving a sandwich

Army · 249

Units

Hypaspist154
Hippeus29
Hoplite28
Toxotes21
Atalanta4
Polyphemus4
Theseus4
Prodromos3
Hippolyta2
Buildings 13 types
Farm49
House15
Wall14
Military Academy12
Storehouse10
Granary9
Archery Range7
Armory3
Stable3
Dock2
Fortress2
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Lure1
Plenty Vault1

NoizyFoxasz

Army · 134

Units

Samurai41
Yari Spearman35
Bushi16
Naginata Rider11
Onmyoji5
Oyumi5
Yumi Archer5
Shinobi4
Yumi Horse Archer4
Wanyudo3
Onna Musha2
Raiju2
Asura1
Buildings 13 types
Farm17
House16
Watermill13
Guardhouse7
Dojo6
Mining Camp Japanese5
Castle4
Shrine Japanese4
Stable Japanese3
Wall3
Temple2
Town Center2
Armory1
God powers 4 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1