Replay-derived match flow, timings, and composition.

Advanced match analysis

VKNGCastillo vs ICH BIN FREI

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
32040
Duration
10:39
Patch
19.17020
Played
· 19 hours ago
Elysium map preview
MapElysium
Defeated
VKNGCastillo Freyr · Elo 894 -11
10:39 Match length
Winner
ICH BIN FREI Thor · Elo 1038 +21
30.4% win probability Pre-match · ICH BIN FREI favored win probability 69.6%
Key momentsIn match order
First pressure
3:08 ICH BIN FREI Hersir trained
Fastest Classical
4:53* ICH BIN FREI Freyja · estimated
Armory timing
7:14 ICH BIN FREI Dwarven Armory
First extra TC
8:47 ICH BIN FREI Town Center

VKNGCastillo

Freyr · Blue
Loss 894 -11
EAPM
18.4
Favorite unit
Hersir
6 fielded
Largest army
8
First expansion
—
Age path
UllrClassical · Est. start 4:58
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

ICH BIN FREI

Thor · Red
Win 1038 +21
EAPM
55.7
Favorite unit
Berserk
9 fielded
Largest army
17
First expansion
8:47
Age path
FreyjaClassical · Research start 3:53
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

VKNGCastillo

Army · 8

Units

Hersir6
Huskarl1
Throwing Axeman1
Buildings 6 types
House7
Ox Cart Building2
Armory1
Great Hall1
Longhouse1
Temple1
God powers 1 invoked
Asgardian Bastion1

ICH BIN FREI

Army · 17

Units

Berserk9
Throwing Axeman5
Hersir3
Buildings 6 types
House6
Longhouse2
Ox Cart Building2
Dwarven Armory1
Temple1
Town Center1
God powers None invoked

No god powers recorded.