Advanced match analysis
sickplayer69 vs KARINA
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 23578
- Duration
- 19:15
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeated
sickplayer69
Zeus · Elo 1522 -13
19:15
Match length
Winner
KARINA
Freyr · Elo 1605 +13
38.3% win probability
Pre-match · KARINA favored
win probability 61.7%
Key momentsIn match order
sickplayer69
Zeus · Blue- EAPM
- 78.3
- Favorite unit
- Peltast 14 fielded
- Largest army
- 63
- First expansion
- —
Age path
HermesClassical · Research start 2:33
ApolloHeroic · Est. start 9:53
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
KARINA
Freyr · Red- EAPM
- 78.7
- Favorite unit
- Throwing Axeman 30 fielded
- Largest army
- 88
- First expansion
- 13:12
Age path
UllrClassical · Research start 3:37
AegirHeroic · Est. start 10:35
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
Market economy300 total resource volume
Large army production88 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
sickplayer69
Bought
No buys
Sold
No sells
Total player market volume0
KARINA
Bought
Sold
No sells
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.