Advanced match analysis
progoatherder vs Emi4
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 28823
- Duration
- 25:07
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeated
progoatherder
Demeter · Elo 955 -13
25:07
Match length
Winner
Emi4
Demeter · Elo 1046 +13
37.2% win probability
Pre-match · Emi4 favored
win probability 62.8%
Key momentsIn match order
progoatherder
Demeter · Blue- EAPM
- 25.7
- Favorite unit
- Hamadryad 14 fielded
- Largest army
- 59
- First expansion
- 12:43
Age path
AresClassical · Est. start 3:12
HestiaHeroic · Est. start 11:07
HeraMythic · Est. start 18:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Emi4
Demeter · Red- EAPM
- 31.7
- Favorite unit
- Hoplite 52 fielded
- Largest army
- 127
- First expansion
- 6:48
Age path
PanClassical · Research start 3:08
HestiaHeroic · Research start 9:13
PersephoneMythic · Research start 15:07
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production127 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.