Replay-derived match flow, timings, and composition.

Advanced match analysis

XxTraitor + pandeono vs Milan1899 + Dot_

Queue
Ranked 2v2 Supremacy
Map
Cloud Forest
Map Seed
31656
Duration
20:26
Patch
19.17020
Played
· 20 hours ago
Cloud Forest map preview
MapCloud Forest
Victory Team Elo 1226
XxTraitor Tsukuyomi · Elo 1183 +24
pandeono Zeus · Elo 1269 +19
20:26 Match length
Defeat Team Elo 1305
Milan1899 Quetzalcoatl · Elo 1312 -22
Dot_ Nuwa · Elo 1298 -21
38.8% win probability Pre-match · Milan1899 + Dot_ favored · Upset win probability 61.2%
Key momentsIn match order
First pressure
3:19 pandeono Stable
Fastest Classical
3:39* pandeono Hermes · estimated
First extra TC
6:24 Dot_ Town Center
Armory timing
6:46 XxTraitor Armory
Market timing
11:58 Dot_ Market
Fastest Heroic
12:50* XxTraitor Hachiman · estimated
Fortress timing
13:33 XxTraitor Castle

XxTraitor

Tsukuyomi · Blue · Team 1
Win 1183 +24
EAPM
47.8
Favorite unit
Shinobi
15 fielded
Largest army
45
First expansion
16:23
Age path
Inari OkamiClassical · Research start 3:56
HachimanHeroic · Est. start 11:54
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
No post-game awards

Milan1899

Quetzalcoatl · Red · Team 2
Loss 1312 -22
EAPM
58.6
Favorite unit
Tlamanih Spearman
25 fielded
Largest army
98
First expansion
9:59
Age path
PatecatlClassical · Est. start 4:00
CoatlicueHeroic · Est. start 12:39
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production98 military units
No post-game awards

pandeono

Zeus · Yellow · Team 1
Win 1269 +19
EAPM
112.2
Favorite unit
Hippeus
25 fielded
Largest army
102
First expansion
10:26
Age path
HermesClassical · Est. start 2:39
DionysusHeroic · Research start 14:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Large army production102 military units
No post-game awards

Dot_

Nuwa · Purple · Team 2
Loss 1298 -21
EAPM
34.1
Favorite unit
Ge Halberdier
50 fielded
Largest army
171
First expansion
6:24
Age path
HoutuClassical · Est. start 2:57
GoumangHeroic · Research start 12:29
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling10 wall build events
Market economy800 total resource volume
Large army production171 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 800 total volume

XxTraitor

Bought

No buys

Sold

No sells

Total player market volume0

Milan1899

Bought

No buys

Sold

No sells

Total player market volume0

pandeono

Bought

No buys

Sold

No sells

Total player market volume0

Dot_

Bought

Food200

Sold

Food200
Wood400
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

XxTraitor

Army · 45

Units

Shinobi15
Naginata Rider13
Yumi Horse Archer6
Daimyo3
Samurai3
Tengu3
Bushi2
Buildings 13 types
House19
Wall10
Watermill8
Dojo6
Shrine Japanese6
Stable Japanese4
Farm3
Mining Camp Japanese3
Temple2
Armory1
Castle1
Guardhouse1
Town Center1
God powers 3 invoked
New Moon1
Shogun1
Swampland1

Milan1899

Army · 98

Units

Tlamanih Spearman25
Tequihua Archer23
Warrior Priest21
Ocelotl Warrior15
Eagle Warrior12
Centzon Totochtin2
Buildings 10 types
Farm61
House21
Calpulli8
Sentry Tower3
Wall3
Nobles Hut2
War Hut2
Armory1
Temple1
Town Center1
God powers 4 invoked
Tailwind2
Agave Bloom1
Earth Monster1

pandeono

Army · 102

Units

Hippeus25
Hypaspist24
Toxotes15
Centaur11
Hoplite10
Peltast9
Petrobolos3
Heracles2
Jason2
Odysseus1
Buildings 12 types
Wall18
House16
Farm14
Storehouse9
Granary7
Stable6
Archery Range3
Military Academy3
Fortress2
Town Center2
Armory1
Temple1
God powers 3 invoked
Bolt1
Bronze1
Cease Fire1

Dot_

Army · 171

Units

Ge Halberdier50
Wuzu Javelineer38
White Horse Cavalry28
Dao Swordsman27
Pioneer14
Fire Archer10
Tao Wu4
Buildings 11 types
Farm29
House16
Wall10
Silo9
Baolei3
Machine Workshop2
Military Camp2
Armory1
Market1
Temple1
Town Center1
God powers 3 invoked
Creation1
Earth Wall1
Forest Protection1