Replay-derived match flow, timings, and composition.

Advanced match analysis

Nekronous + lalala1 + AgedPanther3336 vs CROWDURA29 + AngryThwomp + Ad Ún

Queue
Ranked 3v3 Supremacy
Map
Watering Hole
Map Seed
5499
Duration
30:41
Patch
19.17020
Played
· 20 hours ago
Watering Hole map preview
MapWatering Hole
Defeat Team Elo 1229
Nekronous Ra · Elo 1196 -15
lalala1 Hades · Elo 1222 -16
AgedPanther3336 Thor · Elo 1268 -18
30:41 Match length
Victory Team Elo 1252
CROWDURA29 Freyr · Elo 1104 +23
AngryThwomp Shennong · Elo 1281 +15
Ad Ún Hades · Elo 1371 +11
46.7% win probability Pre-match · CROWDURA29 + AngryThwomp + Ad Ún favored win probability 53.3%
Key momentsIn match order
First pressure
3:48 CROWDURA29 Hersir trained
Fastest Classical
4:14* Ad Ún Ares · estimated
First extra TC
4:23 Ad Ún Town Center
Armory timing
6:29 AgedPanther3336 Dwarven Armory
Fastest Heroic
10:22* AngryThwomp Rushou · estimated
Fortress timing
13:18 Ad Ún Fortress
Market timing
13:40 Nekronous Market
Fastest Mythic
15:57* Ad Ún Hephaestus · estimated

Nekronous

Ra · Blue · Team 1
Loss 1196 -15
EAPM
58.8
Favorite unit
Axeman
186 fielded
Largest army
486
First expansion
5:55
Age path
PtahClassical · Est. start 3:24
SekhmetHeroic · Est. start 15:00
HorusMythic · Est. start 21:24
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy8,900 total resource volume
Large army production486 military units
No post-game awards

CROWDURA29

Freyr · Red · Team 2
Win 1104 +23
EAPM
57.4
Favorite unit
Hersir
91 fielded
Largest army
273
First expansion
6:07
Age path
UllrClassical · Research start 4:52
AegirHeroic · Research start 14:53
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling6 wall build events
Large army production273 military units
No post-game awards

lalala1

Hades · Yellow · Team 1
Loss 1222 -16
EAPM
67.1
Favorite unit
Peltast
228 fielded
Largest army
553
First expansion
5:35
Age path
AthenaClassical · Est. start 3:21
ApolloHeroic · Est. start 9:40
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling15 wall build events
Market economy3,200 total resource volume
Large army production553 military units
No post-game awards

AngryThwomp

Shennong · Mint · Team 2
Win 1281 +15
EAPM
35.9
Favorite unit
Dao Swordsman
51 fielded
Largest army
189
First expansion
8:49
Age path
HoutuClassical · Est. start 3:48
RushouHeroic · Est. start 9:07
HuangdiMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy6,500 total resource volume
Large army production189 military units
No post-game awards

AgedPanther3336

Thor · Cyan · Team 1
Loss 1268 -18
EAPM
41.6
Favorite unit
Throwing Axeman
155 fielded
Largest army
335
First expansion
8:11
Age path
FreyjaClassical · Research start 4:00
SkadiHeroic · Research start 11:06
BaldrMythic · Research start 23:40
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Large army production335 military units
No post-game awards

Ad Ún

Hades · Pink · Team 2
Win 1371 +11
EAPM
70.0
Favorite unit
Toxotes
40 fielded
Largest army
198
First expansion
4:23
Age path
AresClassical · Research start 3:14
ApolloHeroic · Research start 9:24
HephaestusMythic · Research start 13:57
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production198 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 18,600 total volume

Nekronous

Bought

No buys

Sold

Food2,000
Wood6,900
Total player market volume8,900

CROWDURA29

Bought

No buys

Sold

No sells

Total player market volume0

lalala1

Bought

Food1,400
Wood1,300

Sold

Wood500
Total player market volume3,200

AngryThwomp

Bought

No buys

Sold

Wood6,500
Total player market volume6,500

AgedPanther3336

Bought

No buys

Sold

No sells

Total player market volume0

Ad Ún

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nekronous

Army · 486

Units

Axeman186
Spearman157
Slinger141
Wadjet2
Buildings 18 types
Farm60
House37
Barracks18
Obelisk11
Granary7
Lumber Camp6
Mining Camp3
Armory2
Market2
Monument To Villagers2
Temple2
Town Center2
Migdol Stronghold1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Sentry Tower1
Siege Works1
God powers 7 invoked
Shifting Sands3
Citadel2
Rain2

CROWDURA29

Army · 273

Units

Hersir91
Throwing Axeman47
Hirdman41
Godi38
Draugr24
Portable Ram18
Huskarl11
Berserk1
Jarl1
Raiding Cavalry1
Buildings 11 types
Farm20
House20
Longhouse6
Wall6
Armory5
Great Hall5
Hill Fort4
Ox Cart Building4
Town Center3
Temple2
Sentry Tower1
God powers 4 invoked
Asgardian Bastion2
Gullinbursti1
Tempest1

lalala1

Army · 553

Units

Peltast228
Hippeus122
Hoplite105
Toxotes65
Ajax10
Petrobolos7
Chiron6
Achilles5
Prodromos5
Buildings 13 types
House30
Farm29
Storehouse19
Wall15
Stable13
Granary10
Archery Range8
Military Academy8
Temple5
Town Center5
Fortress3
Market2
Armory1
God powers 3 invoked
Restoration1
Sentinel1
Underworld Passage1

AngryThwomp

Army · 189

Units

Dao Swordsman51
White Horse Cavalry39
Chu Ko Nu37
Wuzu Javelineer19
Ge Halberdier13
Tiger Cavalry9
Pi Xiu5
Pioneer4
Sage4
Siege Crossbow4
Fire Archer2
Bai Hu1
Wen Zhong1
Buildings 11 types
Farm30
House16
Baolei10
Silo10
Military Camp6
Machine Workshop3
Town Center3
Market2
Temple2
Armory1
Imperial Academy1
God powers 7 invoked
Prosperous Seeds3
Earth Wall2
Venom Beast1
Yinglongs Wrath1

AgedPanther3336

Army · 335

Units

Throwing Axeman155
Berserk113
Jarl23
Raiding Cavalry14
Portable Ram9
Frost Giant7
Hersir7
Godi4
Valkyrie3
Buildings 11 types
Farm77
House37
Wall12
Hill Fort6
Longhouse6
Ox Cart Building6
Great Hall5
Market3
Town Center2
Dwarven Armory1
Temple1
God powers 4 invoked
Dwarven Mine2
Frost1
Ragnarok1

Ad Ún

Army · 198

Units

Toxotes40
Prodromos33
Hypaspist30
Hippeus22
Peltast21
Gastraphetoros17
Hoplite15
Achilles10
Ajax5
Chiron2
Helepolis2
Perseus1
Buildings 12 types
Farm42
Storehouse21
House17
Granary9
Stable7
Archery Range5
Military Academy5
Fortress4
Town Center4
Armory1
Market1
Temple1
God powers 5 invoked
Underworld Passage2
Pestilence1
Plenty Vault1
Sentinel1